<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: Lost warehouse, new rules.]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 12 Feb 2007 18:51:58 GMT</lastBuildDate><item><title><![CDATA[AOD_CKANE]]></title><pubDate>Mon, 12 Feb 2007 18:51:58 GMT</pubDate><description><![CDATA[This is a great change. Keep it up.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (AOD_CKANE)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[cBp_Fojtik]]></title><pubDate>Fri, 09 Feb 2007 11:13:24 GMT</pubDate><description><![CDATA[Can say only one thing. Bravo <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (cBp_Fojtik)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[0- JP]]></title><pubDate>Thu, 08 Feb 2007 23:44:38 GMT</pubDate><description><![CDATA[GJ &amp;amp; GGs! <span class="sprite-smileys mini1_pirate iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0- JP)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[MistaGrimm]]></title><pubDate>Thu, 08 Feb 2007 17:00:31 GMT</pubDate><description><![CDATA[Ah finally now i dont have to worry about getting my ass kicked by those players playing with no evolve cards in the warehouse. Good job!<span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (MistaGrimm)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[Fraggle]]></title><pubDate>Thu, 08 Feb 2007 16:35:16 GMT</pubDate><description><![CDATA[Actually, we don't want to create too many rooms too fast (what's the point of an empty room ? <span class="sprite-smileys mini1_happy iepng"></span>)<br />
However, we plan to allow more flexibilty in the futur. <span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Fraggle)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[AODJettGeek]]></title><pubDate>Thu, 08 Feb 2007 16:33:15 GMT</pubDate><description><![CDATA[Can we have another room that acts like the old Lost Warehouse during tournament hours?  I'm trying to evo a bunch of characters to within 100 XP of max level and the 25% bonus makes it hard for me to track their progress reliably. . .]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (AODJettGeek)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item><item><title><![CDATA[Fraggle]]></title><pubDate>Thu, 08 Feb 2007 16:10:15 GMT</pubDate><description><![CDATA[Hello,<br />
<br />
In order to support players who wish to evolve quickly their characters and who are annoyed by the unfairness of some others, we have changed the rules in the Lost Warehouse.<br />
From now on, the sum of the XP won for a round (  25% bonus) is split between the 2 characters in equals shares.<br />
Level up bonus are active, battle result xp and battles points are as usual but there is no battle points per round and no KO bonus.<br />
<br />
We hope you'll enjoy theses new rules. <span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Fraggle)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=48466&language=2]]></comments></item></channel></rss>