<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: New poll: ELO Mode]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Fri, 23 Mar 2007 14:28:56 GMT</lastBuildDate><item><title><![CDATA[DanTheTimid]]></title><pubDate>Fri, 23 Mar 2007 14:28:56 GMT</pubDate><description><![CDATA[If you want neither... then you play regular mode.  <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode is meant for stratedgists who want a fun balanced game that favors players who build and play smartly instead of just spending the most money on the most over powered cards.  My guess is the majority of people who are voting against having stats changed are people who don't even play <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode but play regular and don't want their powerful regular cards getting weakened so that the <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> players have more options.  Its a shame it looks like <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode is going to suffer because regular mode is more popular, but I understand their point of view, they spent alot of money on those cards, they don't <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> so they don't care if they're banned there, they just want them to continue to be ridiculously amazing in regular.<br />
<br />
Continuing the other subject I would LOVE if once card was max leveled you could pay a small ctz fee to &amp;quot;advanced level&amp;quot; it which would allow you to choose which level of it to use whenever adding it to a deck.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (DanTheTimid)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[AOD_CKANE]]></title><pubDate>Fri, 23 Mar 2007 14:25:57 GMT</pubDate><description><![CDATA[Then you don't participate in the poll. That is always a option.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (AOD_CKANE)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Bloodmoor]]></title><pubDate>Fri, 23 Mar 2007 13:08:37 GMT</pubDate><description><![CDATA[The poll is not complete....it assumes by option that we all agree to either ban or down-grade....what of us that want neither?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Bloodmoor)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[cBp_Fojtik]]></title><pubDate>Fri, 23 Mar 2007 12:50:03 GMT</pubDate><description><![CDATA[About playing not fully evolved cards in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>:<br />
Game is more flexible with it. But it is very expensive and time consuming to buy non leveled cards I need to play. I personally prefere to have possibility play not fully evolved cards in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>. But I want some possibility to downgrade level of my fully evolved character. For example sent my character in some brainwosh therapy <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span> And pay 100 clintz for level down.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (cBp_Fojtik)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[AOD_CKANE]]></title><pubDate>Fri, 23 Mar 2007 12:49:06 GMT</pubDate><description><![CDATA[Yes I think we need newer cards instead of trying to recycle the older cards into a new direction. I understand the developers problems here as well. It cost money to commission art and to have staff to administer the database and so forth (so thats why you wouldn't want such a huge collection in the 1000's), but on the other hand this is a collector card game -- and even if it wasn't designed to be a collector card game originally, it is now.<br />
<br />
Like most projects certain things happen that you simply have to accept and work with, not against. So I think instead of working against the older stats cards -- that no longer fit into the plan -- you should work with them and modify the plan to fit the cards. <br />
<br />
Just my 3 cents. I like potatoes.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (AOD_CKANE)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[T4rryT5ughman]]></title><pubDate>Fri, 23 Mar 2007 10:24:56 GMT</pubDate><description><![CDATA[IN repsonse to JP, good points both but as far as 'commit to it and buy credits at the shop', I need to refute that point.  Imagine, non evolved cards banned from <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> play.  Would that required those who want to play in that mode to buy more cards EVO them before hand or buy them from the market fully evolved if they can?  That be would good for both the market player and <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> player and the site owners as well.  Just my counterpoint to the matter.  As far as making  too strong cards into collectors then making weaker, I HIGHLY disagree.  We need more ORIGINAL cards with more maybe a couple more abilities developed.  Rhashing the the old is not really a good thing.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (T4rryT5ughman)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Vesuvan]]></title><pubDate>Fri, 23 Mar 2007 10:05:09 GMT</pubDate><description><![CDATA[=======================<br />
|| Prysm  &amp;amp; Atryx_evo---- 100 % right ! ||<br />
=======================<br />
<br />
I have spent alot of money so far getting my collection and good cards, I earned the right for stronger cards because i SUPPORTED the game,  I choose to SUPPORT for the reason to be a collector as well have better cards then NON_SUPPORTERS  of game ! .... i feel same way  &amp;gt;  if so is the case then I want to be refunded for every powerful card I paid for. I bought them because they were strong, or if played correctly could become strong... i didnt spend 400.00 so far on a game to be stripped of my hard earned money to be (= )to those who dont support your game.... better yet could easily come down to simple disbute inquriy to credit card company &amp;amp; paypal  for full reinburment due to items not recieved/ changed/ stripped for what originally was paid for.............. better yet   just refund me and take everything back and let me rethink my supporting options while i start my game over....... <span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Vesuvan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[0- JP]]></title><pubDate>Fri, 23 Mar 2007 07:47:39 GMT</pubDate><description><![CDATA[IMO<br />
<br />
1) Keep unevolved cards in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode. Strategy is strategy, to UNLOCK the card's powers is an Urban Rivals saying; There are decks that revolve around unevolved cards which premmy players (market users) often play and dominate the <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> rankings. If you want to be a contender in this game, you should commit to it and buy credits at <a href="http://www.urban-rivals.com/shop/">the shop</a>. This is my honest opinion, because the growth as a player is greatly excelled once you buy credits and play the Market. Like a saying before, there are 2 kinds of players in Urban; The <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> player and the Market Player. A Great player is both.<br />
<br />
2) For people who have spend tons of credits to buy that CR card that suddenly becomes a weaker version of it's original state is unacceptable and sad. Keep the cards in the collection w/o changes; When UR releases new cards, I trust them not to make a Skullclamp; ex) I would like to make Tanaereva into a CR card yet still legal in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>, then make a new weaker Tanaereva. Just like <a href="http://www.urban-rivals.com/characters/?id_perso=128" class="characterLink characterID_128">Berserkgirl Cr</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0- JP)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[DANYez]]></title><pubDate>Fri, 23 Mar 2007 04:51:02 GMT</pubDate><description><![CDATA[Look at the result`s at the polls now:<a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode (2595 votes)<br />
I want to authorize all the characters in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode and change the stats of the characters that are too strong.<br />
42%<br />
I don't want to change the stats of the characters and I want to ban from <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode those that are too strong<br />
58%     <br />
  i think to ban some character`s would win because it`s 58% and to change stat`s only<span class="sprite-smileys mini1_kawaii iepng"></span>42%]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (DANYez)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Bloodmoor]]></title><pubDate>Thu, 22 Mar 2007 23:22:48 GMT</pubDate><description><![CDATA[Oh....one last thought.Wasn't the whole idea of Random to off-set this very problem of strong cards and hands?Seems to me that by modifying and banning cards it makes the whole random thing redundant.I hope the Moderators take note of the number of us that support only leveled cards in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>....the next poll perhaps?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Bloodmoor)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Bloodmoor]]></title><pubDate>Thu, 22 Mar 2007 23:18:14 GMT</pubDate><description><![CDATA[I must question the term &amp;quot;too strong for ELO&amp;quot;.What does this mean?Does it mean that there is an expected mean-average hand and/or card?Of course I know the real answer....but my point is that the game is being &amp;quot;watered-down&amp;quot; by those who have not put the time,money and effort into collecting the right cards.No card is un-beatable...as is no hand.So what is &amp;quot;Too strong&amp;quot;?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Bloodmoor)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[ReadTheRules]]></title><pubDate>Thu, 22 Mar 2007 19:26:59 GMT</pubDate><description><![CDATA[Just make ultra-power cards for every clan and don't ban anything!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ReadTheRules)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[DanTheTimid]]></title><pubDate>Thu, 22 Mar 2007 15:04:12 GMT</pubDate><description><![CDATA[Based on alot of the posts in this thread it sounds like alot of people don't actually understand what the poll is asking or have different opinions on what its asking.  It sounds to me like they're asking to tweek over powered cards so that they don't have to be banned, not just lifting the ban altogether and not giving cards 2 sets of stats.  In card games involving real cards erratas are looked down on, too much to memorize, so ban lists are enforced, but for an online game where stats can be changed with out confusion tweaking cards so they are more balanced makes alot more sense.  Personally I hate getting cards that are banned, I'd much rather they simply be balanced and that I'd be allowed to use them, it would give alot more options for <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> play.<br />
<br />
I will also add though that I've always felt and agree that non-fully evolved cards should not be allowed in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> play or should count as their max level when determining total <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> level count.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (DanTheTimid)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[YoPhoenix]]></title><pubDate>Thu, 22 Mar 2007 14:52:07 GMT</pubDate><description><![CDATA[Pfoe, took me a while to read all the reactions, but now it's time to give my (balanced) opinion.<br />
I think that banning characters is inevitable, but it is not the best solution right now.<br />
Some cards are too strong, but mostly it are not the collectors, but the cards like tanae and wee,<br />
that make a deck too strong. If there was an extra restriction, like not too high level per clan,<br />
or all full stars, then it would be more balanced. BTW: the pussycat dolls aren't too strong,<br />
try fang pi clan or <a class="clanLink clanID_27" href="/characters/list.php?show=27">La Junta</a>, they're very effective against the <a class="clanLink clanID_4" href="/characters/list.php?show=4">Pussycats</a>! BTW: don't spent too much<br />
money on <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a>, with all those new cards, every week there is a clan better for <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a>, just buy cards<br />
to collect them <span class="sprite-smileys mini1_kawaii iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (YoPhoenix)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[SinoAko PI]]></title><pubDate>Thu, 22 Mar 2007 14:12:04 GMT</pubDate><description><![CDATA[I agree with Terrytoughman's idea that only fully evolved cards should be allowed in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a>. <span class="sprite-smileys mini1_good iepng"></span><br />
<br />
I am in favor of keeping the card stats unchanged.<br />
<br />
I disagree that Pussycat bonus is too strong. Their bonus is only good if they LOSE.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (SinoAko PI)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[DANYez]]></title><pubDate>Thu, 22 Mar 2007 11:30:28 GMT</pubDate><description><![CDATA[New card`s better<span class="sprite-smileys mini1_cheerful iepng"></span><span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (DANYez)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Conan_ganton]]></title><pubDate>Thu, 22 Mar 2007 07:12:29 GMT</pubDate><description><![CDATA[Letting imbalanced cards allowed in game just won't do, there are better and worse cards, ok, but overpowered cards and/or combinations should not exist (unbanned). We have to understand that banning cards means a more balanced game, a more creative game (as we have to find nice combinations rather than using UBER cards), a more FUN game. We all have cards that will be made useless while banned (and I say while because cards do not remain banned forever; with new additions/changes they may return in active play), and personally I have most of the already banned ones, but I prefer having paid for a good card that got banned rather than having to pay in order to buy the imbalanced cards in order to make an imbalanced deck and have a chance to play (and win). What is the meaning of a card game where everyone plays with the same deck/cards?<br />
<br />
Changing a card's stats is like making a new card with the same illustration/name as an old one. Ban and new cards is better <span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Conan_ganton)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Conan_ganton]]></title><pubDate>Thu, 22 Mar 2007 07:11:53 GMT</pubDate><description><![CDATA[Before saying my opinion I would like to comment on some things mentioned, as a seasoned TCG player.<br />
<br />
First of all banning cards is neither ridiculous nor avoidable: it is necessery. In an evolving TCG as Urban Rivals, with new cards being published each week, it is inevitable that some of the cards are imbalanced or make other cards imbalanced when in combination with them. No amount of planning from the creators can prevent this; and especially in Urban Rivals where we have new additions many times a month, I would say that the creators are doing a terrific job keeping the game balanced with so few in number banned cards as there are now. In other TCGs in order to avoid imbalancies they publish new card sets every one/two months and quite often permit play of only the most recent cards in tournaments, just to keep those overpowered combinations at bay. Do you prefer that from banned cards? Personally I don't.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Conan_ganton)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Margyanni]]></title><pubDate>Thu, 22 Mar 2007 01:01:13 GMT</pubDate><description><![CDATA[I probably shouldnt have a say on this because i have only been with the game less then a month and have not played in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> yet because i am building and testing my deck for it, but right now i am wondering if all the real cash i just spent to buy ctz to get the big cards are going to be made useless by being banned or powerless by being reduced. I spent the money so i could get the powerful cards so i would stand a tiny chance at competeing in this game. If the cards i just bought are made less powerful or banned then i think i want a refund of the HUNDREDS of US dollars i spent in the last 3 weeks and ill leave the game.... as well as all the friends i talked into joining.  This is just wrong ! Had i known you were going to do this i would have never spent the real cash and neither would any of my friends. <br />
<br />
Thats just my opinion for what its worth.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Margyanni)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item><item><title><![CDATA[Danish_Zombie]]></title><pubDate>Wed, 21 Mar 2007 20:28:13 GMT</pubDate><description><![CDATA[Why have the cards if you Cannot play with them? I see no reason to Either ban or change the stats. If you feel you cannot win with the weaker clans then <a href="http://www.urban-rivals.com/characters/?id_perso=155" class="characterLink characterID_155">Don</a>&amp;acute;t play them. I play Junta mixed with 2 <a class="clanLink clanID_3" href="/characters/list.php?show=3">Montana</a> and I win more than I loose. Are we all wimps that cannot handle a loss or do we take up the challenge and play with the cards we have been dealt. Please this is a card game you can get a bad hand. If you are a new player to the game then do not play <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> untill you have got the cards you need to make up a good deck. this will also encourage players to buy credits so they can get better and more expensive cards cheaper than in the market   the upportunity to sell off the ones you do not need at the market. it is a win win situation for the game developers so why chamge it?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Danish_Zombie)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=59778&language=2]]></comments></item></channel></rss>