<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Introductions and Recruitment: Unsure how to play]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Tue, 30 May 2006 05:20:02 GMT</lastBuildDate><item><title><![CDATA[Johnny Typhoon]]></title><pubDate>Tue, 30 May 2006 05:20:02 GMT</pubDate><description><![CDATA[Amen. That is the basics of this game and why I actually like it. Win,lose,I'm the guy with the grin.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Johnny Typhoon)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></comments></item><item><title><![CDATA[Z Earth]]></title><pubDate>Sat, 13 May 2006 04:08:34 GMT</pubDate><description><![CDATA[K_Jun is right, most good players use this technique to quickly level up <br />
their characters, then when they have a strong team, they start playing to <br />
win the match instead of leveling up.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Z Earth)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></comments></item><item><title><![CDATA[NN-K_Jun]]></title><pubDate>Sat, 13 May 2006 04:01:56 GMT</pubDate><description><![CDATA[Hey, I think the best thing you can do is learn your characters and choose which you want to level up. You can choose more than 1. Concentrate most of your pillz on that character when playing against someone. Not all of it though. Then, when he levels up, you can choose other characters to level up again. you can choose which character you want in your deck by going to collections, and removing or putting them on the deck, so you can level up all your characters envenly, choose maybe up to 14 characters on your deck. And keep playing even though you know you cant win.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (NN-K_Jun)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></comments></item><item><title><![CDATA[Z Earth]]></title><pubDate>Sat, 13 May 2006 02:45:23 GMT</pubDate><description><![CDATA[Hello,<br />
<br />
Well, what don't you understand? <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span><br />
<br />
The basic idea is that you start with 12 life points, 12 pillz, and you <br />
must reduce the life of your opponent using your fighters in a <br />
maximum of 4 rounds.<br />
<br />
Each fighters got 2 mains stats: Power (blue) and Damage (red).<br />
<br />
When you choose a fighter to play a round, you can spend some/all of <br />
your pillz on him, that will increase his Attack (attack = power * pillz).<br />
The Attack of your character represents his odds to win the round (ex <br />
if you got an Attack of 10 and your opponent an Attack of 5, you get <br />
twice more chances to win the round that him). You can still lose the <br />
round, but you got much more chances to win. When you win the <br />
round, you reduce the life of your opponent by the Damage of your <br />
fighter.<br />
Special abilities and bonus will be activated as you get stronger and <br />
they will modify the numbers (reduce/increase damage, reduce/<br />
increase power, reduce/increase attack, block ability, block bonus, <br />
strike back, team ability, etc.. etc.. they are many and we add new ones <br />
often).<br />
<br />
Then everything is a matter of strategy, chance, careful spending of the <br />
pillz and outsmarting your opponent.<br />
<br />
At the end of each match, you get experience points, virtual money <br />
&amp;quot;Clintz&amp;quot; (to use on the market to exchange fighters), fighters level up <br />
etc..<br />
<br />
I hope this help, please let me know if you need more informations <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Z Earth)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></comments></item><item><title><![CDATA[Kate]]></title><pubDate>Fri, 12 May 2006 20:09:58 GMT</pubDate><description><![CDATA[Damn is it me or am I just not smart enought to figure this game out..lol]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Kate)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=6495&language=2]]></comments></item></channel></rss>