<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Introductions and Recruitment: How about limiting the time for each turn???]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 19 Jun 2006 08:38:54 GMT</lastBuildDate><item><title><![CDATA[TnC-Macthorpe]]></title><pubDate>Mon, 19 Jun 2006 08:38:54 GMT</pubDate><description><![CDATA[Waiting out a fight like Orlolro does is especially annoying during tournaments. If like me you can sometimes only be on for an hour of a tournament and you want to leave yourself in a strong position to be in the top 50% for a credit. Then you try to fit in as many games as possible. It's happened to me a few times when I have been just top 50% but also once when I was pushing for a top 3 finish with fifteen minutes to go(pre new tourney rules). I ended up shouting at my monitor and cursing my opponent (literaly with bones and the blood of a young dear!). Razorborne makes a good point about slower connections. I say leave the time limit as it is.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (TnC-Macthorpe)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[razorborne]]></title><pubDate>Mon, 19 Jun 2006 01:50:10 GMT</pubDate><description><![CDATA[I disagree with viva. Siking out an opponent is just being a jerk. yes, <br />
you could make the fight take over 16 minutes, but if someone did that <br />
to me, I'd probably come straight to the boards (or at least message <br />
my guild) and say &amp;quot;Don't fight this guy. he's a jerk.&amp;quot; Or I might use <br />
more colorful language, depending on the situation. I don't support <br />
lowering the time limit though, because some people have slow <br />
connections, and getting a few jerks who may or may not exist isn't <br />
worth making the game innaccessible to them.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (razorborne)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[AOD_CKANE]]></title><pubDate>Fri, 09 Jun 2006 17:12:41 GMT</pubDate><description><![CDATA[I like the timing. It IS chess. (even a bit harder due to so many combos and variables). Siking out an opponent (so that they say screw this and leave) is a very real and valid tactic. Leave the time limit where it is (4 min). it;s perfect.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (AOD_CKANE)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[crazykiller]]></title><pubDate>Mon, 05 Jun 2006 14:53:09 GMT</pubDate><description><![CDATA[Eys but don't you think that there is people who just sit there eating up time to screw other peopel over during tournaments just because they can, because i don't wanna lose a point but tehn again i don't wanna sit there for 4 minutes]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (crazykiller)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[Dume333]]></title><pubDate>Sat, 03 Jun 2006 16:00:59 GMT</pubDate><description><![CDATA[I don't think there should be a time limit at all becouse  <br />
some people have realy slow computers.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dume333)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[Z Earth]]></title><pubDate>Tue, 30 May 2006 17:01:58 GMT</pubDate><description><![CDATA[And to be precise, there is a time limit of 4 minutes to play for each turn. <br />
(might be reduced in the future)]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Z Earth)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[Dr Ido]]></title><pubDate>Tue, 30 May 2006 14:38:47 GMT</pubDate><description><![CDATA[Maybe you're not aware of that, but an important number of the other players are using the mobile version of the game, and mobiles phones internet connection are not very fast and often failed, thus the delay.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr Ido)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item><item><title><![CDATA[freshcat]]></title><pubDate>Tue, 30 May 2006 14:16:42 GMT</pubDate><description><![CDATA[Only one wish regarding this game: speed it up! After all, it's not chess, you can think quicker than that! Please include some way of limiting each player's time in each turn. Nice game otherwise <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (freshcat)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=7026&language=2]]></comments></item></channel></rss>