At the beginning of each fight, 4 characters are randomly selected from your deck. The fight is made of 4 rounds. At each round, you and your opponent will select a character. If your character wins the round, he will reduce the life of your opponent by the number of damage (D) indicated on his card.
Each player starts with 12 life points (LP). The winner will be the one with the more life points at the end of the 4 rounds, or even before if there is a K.O. In a round, it's the Attack (ATK) of the characters that represents the chances of winning. If your character’s ATK is superior to the ATK of the opponent, he will win the round, if it is lower he will lose. For example if your character has an ATK of 10 and his opponent has an ATK of 9, your character will win. In the case of a tie it is the character with the lowest level who will win, and if they have the same level it will be the character played first in the round.
The Attack is calculated by multiplying the Power (P) stat of your character by the number of Pillz you decide to spend on him. Each player starts with 12 Pillz.
Power * Pillz = Attack
SureShot: if your character's attack is equal to or higher than twice the attack of its opponent, you are sure to win the round!
(1) Opponent Nickname (2) Remaining Pillz and Life Points of your opponent (3) Character played by your opponent (4) Your Pillz and Life Points (5) Power and Damage of your character (this one P:5 / D:3) (6) Pillz you are using (here 4) (7) Your character Attack (5 power * 4 Pillz = 20 attack)