I use auto-translate on the French forums and their Instagram topic has been popping off ever since Saga did his Insta Q&A 12 hours ago where he said people will be at a disadvantage if they have clintz. Since then, he has confirmed that the price ceiling of 2.147bil will be increased in a comment on the French forums and players have said selling prices to Kate will not be touched though I'm not sure where they're getting that info from. Rather than that, people are just speculating on if it's correct to be buying a bunch despite prices skyrocketing or if you should be selling since basically every card is either selling at their highest prices ever or at least highest price in months. Personally, I've been selling as opposed to buying because I can't really see how increasing the price ceiling will skyrocket all the prices of cards across the board and really only see the most expensive cards being affected. Let me know what your guys' strategy has been to prepare for maintenance and what you think will exactly happen in addition to the ceiling being increased I'd like this to focus on speculation rather than complaints as we've all heard the same thing over and over again about inflation a million times. Hopefully we can get just a small fraction of discussion that's going on in the French forums here
While I still agree with Kevin that the gameplay should be worked upon to improve which involves better rewards to encourage better competition (the current tourney BM is a great example), @DeepEnd brings up some great points. UR's gameplay is good, but actually a lot less impressive compared to the card game competition while it's market is much more dynamic and engaging than the vast majority of other games which have open markets. I enjoy both parts, but without the market, UR becomes much less distinguishable and unique as even the lore which I love can be found in similar quality in other games (Hearthstone tying in with WoW is a decent example). People have different priorities, but there's a reason why a large portion of the playerbase is engaged with the market, UR keeps it much more exciting than many other games' markets.
One of the reasons why I bother UR is because I have slight hope that this game is totally revamped, the cardbase/collections stay but the way the game is played is dramatically changed to make it interesting also as card game. There are usable elements, graphics are excellent and the lore (for those who bother) is also quite deep. So there are working long-developed assets, too bad the game core is so ... shallow. Maybe current UR should be introductionary "UR LITE", casualized mechanics and there would be deeper actually engaging CTG game that would drive the whole thing better. Atleast ditch the 4 cards each, take turns, resolve outcome approach. Its so limiting. I see Oculus as strong attempt to break the monotony of core game, but even Oculus is held back by the core simplicity.
Currently if getting collection up would depend only on playing the current UR-the-cardgame I would dump this game immediately. I really don't want to, its boring, its biased, it doent work. Market works, now we dance around inflation and it makes... opportunities.