Its a simple lay out:
Bonus if the clan is new
And a biography of you'd like
We've had this thread going for a while and so we have to pay homage to the previous thread creators
6SimS-Sven (original poster)
player:344389 (part 2)
Edon EG (part 3)
SadisticCynic (part 4)
Six Nations (part 5)
AznRepublic (Part 6)
Thoazol (Part 7)
Six Nations (part 8 )
Now this has been a favorite of mine on the forums for 8 years, so I can't wait to see your ideas!
If you want to visualise the idea for an existing clan, feel free to use this tool, take a screen, put it at an image sharing website and use the picture tool.
Tool for Fanart Creation
Credit to MrKakii and HD-Skandal for the tool.
edited by Rowdy MOB Cr tuesday 28/05, 08:44
At first, I was thinking something like Confidence: +2 Attack per Life left, but I did not want to go with any Attack Modifier since it will outshine Roderick in my opinion for Ulu Watu.
Sure no No Love and Guru Cr have the same ability and stats (different bonuses), but I think it should not be the exact same, but maybe SOA could work.
I actually made it on the spot since I have no clue what is better than an 8/7 -2 Opp. Damage, Min 2 and Power +2 that does not put other big 5 Star cards of some clans to shame or make them weak.
With Berzerk, wonder if that is feasible, but with Sentenza, I think it is also a possibility.
I remember MacLeod a former Admin mentioned the issue Rebirth faced and asked a poll.
The result was the Rebirth were to be scrapped. Players were compensated if they had Rebirth by giving them a copy of the card in normal form.
E.g. My Wee Lee Rb turned into a normal Wee Lee card.
In addition, 4 former Rebirth Cards were made into a Cr shortly as a Christmas surprise: Toro Cr, Ratanah Mt (Cr), Striker Cr and #GraksmxxT Cr under the premise of the Saudi Desert disappearance (Who I speculate to be Scarlacc after its introduction).
The argument I believe was that Rbs were not worth collecting.
If a player had GraksmxxT Rb which was easier to get, then personally there would be no point to get GraksmxxT since they have the same base stats and abilities. Plus Having 1 Striker and 1 Striker Rb at hand is treated as having doubles.
It also destroyed the Phoenix Rank (Highest you can get is a Divinity)
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In a card designer perspective, one of the things I would say I dislike is create 2 cards that are exactly the same. E.g. Miss Chloe and Chloe (At the time of Final stats).
Here though, I personally like ideas when players suggest completely new cards as it makes it unique, (whether it be Globumm Cr who I dislike or Fast Johnny ).
Even see D4 Funk and Perle who have the same base stats and ability unique to the extent of Star Count.
There is even Serleena who Chaos did try to reference to Phonos Cr in terms of stats (almost nobody pointed that out until it was brought to our attention in a meme)
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My low-effort idea for a new card.
edited by Rowdy MOB Cr tuesday 28/05, 11:55
My ParaSkol clan needs more recruits!
Common 3* 2/3 5/3 7/4
+1 Attack Per Life
Trivia/Appearance: He's based off of Mr. Furlong from The Faculty. His name means "science" in backwards
Uncommon 4* 3/3 5/5 6/5 8/5
Revenge: Stop Opp. Abillity
Trivia/Appearance: Her name means "cheerleader", which she's ironically is.
And for Jethokz:
Common 2* 2/1 7/2
Growth: +1 Pillz
Trivia/Appearance: His name pronounces "cart".
And two for Anvile:
Rare 5* 3/3 5/5 7/7 9/9
Defeat: Toxin 1, Min 1
Trivia/Appearance: They're based off pf the Jonas Brothers; a sibling band I used to like. They are the second card that features three people, first was Sabotage from Bangers. They are also based from the Sirens from Samurai Jack.
Rare 5* 2/2 4/4 8/8
Degrowth: Attack +2
Trivia/Appearance: They're based off of Nyami & Mimi(Poppers) from Pop'n Music. They are one of the cards that features two people. The name, "catbit" is a fusion of "cat" and "rabbit".
The Fan-Clans I think can recall by heart is Anville, Shoal and Megamart by name, Shoal I believe has the bonus: Equaliser: +3 Attack
Anville and Megamart`s bonus is not something I memorised, but maybe I need to recall what it is.
After the release of Mascaranga, I did begin to have thoughts over a Berzerk big that could possibly be a Stop Card since no Big released has ever been a Stop card and it goes well with them in my opinion giving their prevention of Backlash from SOA and overall ability to fend GHEIST and Roots well.
I have an idea for a Skeelz card. It may or may not be a the Skeelz Big, but definitely a powerful 5*
Ability: +1 Pillz & Life per Damage
Bonus: Protection: Ability
Unless stopped by a Stop Opp Pillz&Life or by a Full Stop, it would be virtually a 8/4 that gains 2 Pillz, BUT with fury... 8/8 that gains 4 Pillz! (Whose ability cannot be stopped)
Maybe not quite the Skeelz Big we need and deserve, but certainly an interesting card to play with. I'd love to see a similar card in the Skeelz clan
@Rowdy MOB Cr no big card had stop ability so far, most probably because this is one of the worst and most conditional ability in the game, and big are supposed to be always good and versitile. pure 8/9 stats wouldn't be enough for big berzerk imo, considering he would get such bad ability.
Even McLain even though he has very conditional (and bad imo) ability he have bonus to help him in fight, whereas Berzerk doesn't.