Personnaly i dont have alot of Clintz. This means that i genrally have to play Elo to survive, because i cant win against High-powered elo banned cards, and cant afford them to use for myself.
My main problem now though is piranas. I personnaly liked playing attack manipulating decks such as Uppers and All Stars because i could get a strong deck for only 8000 clints or less. But now it seems like half of the people i play have pirana decks! Their ability is devastating! Imo it destroys Montana, Uppers most All Star, Sakrohm, Bangers and Ulu-Watu and Rescue. Junks and Sentinel are hindered drastically too! No healing for Jungo, no poisen for Freaks! Fang Pi Clang and La Junta can say goodbye to their damage bonus. Roots and GHIEST loose there stop ability and Vortex and Pussy Cats have no bonus to fall back on when they die.
THATS ALL THE CLANS?!?!
This would be understandable if Piranas characters wernt so powerful themselves, and sure they have very few 8 power BUT!!! They have pill manipulation!! Pill manipulation is a super-strong but risky form of attack manipulation. Hawkins Noel (2 star) 7 power with +2 pillz, provided you win is like +14 attack?!! And Scrubb in a mono deck is like +24 attack?!?!?!??!?!?!?
DOES THIS CLAN HAVE ANY WEAKNESS? If they do please let me know, if someone can suggest a deck to counter them for under 10k clintz I would be very gratefull. Thanks for reading
Iono man, I just kill them with Jungo and I am fine. Just use Askai and Radek. Plus Fang Pi have high damage cards to begin with... How are they gonna get their pill manipulation through if you put pill for pill against them and use decks that have high power. You just got to know when they are bluffing and when they are really pilling.
Relax, dude. Piranas bonus just levels the playing field, it's really difficult to play Piranas because if you overpill *one* character, the game's set. Just use something like http://www.urban-rivals.com/presets/?id_preset=1736435 and pill correctly.
Seriously, Sakrohm, Junkz and Sentinel are hindered drastically by losing their bonus? I don't think so. Maybe Rescue, Montana, Uppers, Vortex and SoA clans lose a lot, but that's because they depend on their bonus. Freaks, Jungo, La Junta are still good against SoB, they win rounds easily. And you forgot about Nightmare and Skeelz, where SoB has no effect whatsoever.
On the other hand, Piranas have been getting a lot of good cards lately (Bonnie, Akhab, Puff, Ector etc.), and they aren't banned much in elo (only Smokey)... I expect a lot of bans on Piranas soon.
You like playing attack manip clans, I don't like playing against attack manip clans, therefore I go Piranas Pill manipulation is good, but also risky, like suicide said, you have to pill correctly at least 2/4 rounds to even have a chance to win. Jungo/Skeelz are pretty good against Piranas since they're both ability dependent and have very solid power. So yeah, we definitely have weaknesses, its just that our weaknesses aren't popular (Jungo, Skeelz) while our strengths are (Rescue, Montana, etc.) so just blame the playerbase as long as there are more attack manip. clans running around than Jungo/Skeelz, I will be using my Piranas.
That and, right now Bonnie LD is out, so everyone wants her, in fact, just go read the missions and you can beat them easily if the have one pill manip card, you KNOW that they're gonna pill that card to get some progress on the mission XD