This new ELO mode its quite unbalanced. In the hope to make powerful the freaks and the pussycats now we have a game where only poison and life gain count cause no more KO is possible. An easy and cheap Sakrom/pussycat can just win outright every fight, and that's unfair. Not that I liked the KO strategy much, but now we have reached the opposite.
I just think that its not changing the game that cards and clans that suck will become useful, cause many will become useless in spite of them. Now Lin Xia and Vince have a use, but how many cards will not be seen again?
Last thing: its useless a double ban in ELO. Or we ban or the staff ban, cause the two ban together can just create a "non usable" clan every week, as has happened many times. People should vote and Staff decide: better.
Then one question: but the people in the staff hates so much the Gheist, its 4 months I can't use them...?
I always used Freaks and Jungo, and I gotta say, things improved, but barely. And once some Freaks get banned, it becomes worse than before. Also, you're complaining as a GHEIST-user, which I really don't get. They're the most flexible clan, and can survive nearly every ban.
The new ELO is challenging. 1200 to 1050 to 1300 this week personally. I think that it's refreshing that the same cards arn't being used every week, by myself and my opponents. Creating playable decks and countering the metagame is the fun of ANY ccg.
People are so used to 2 hit K.O. strategy, boring...
Once I fought against a la Junta user who threw away all the pillz on 2nd round (he wasn't losing and had lots of pillz), and forgot about my Pussycats bonus... Left with 2 health then K.O.ed him.