I really don't think Round 3 is fair to people who play this game.
Why? Give someone 1 DR and 1 card that can win the game and you have an instant 50/50
So what's the problem? Just predict them!
That will not always work, not everyone will do the same thing ,not everyone will be predictable, and usually that is PURE LUCK.
TCG 's and OCG's are supposed to be about skill , not luck and Round 3 frequently saps your skill and replaces it with luck.
SO WIN BY TURN 2 / Win the first two rounds (!)
Seems like a great idea in theory ,but there are always people who zero pill or low pill so when you're trying to win those opening rounds and succeed , you might put yourself in the lead, but they'll have a relatively easy chance to catch up. While that strategy isn't bad and won't always be low / zero pillers facing off against you, it isn't an acceptable solution.
The person who is BEHIND in life should be given the choice of having the turn be a Reprisal Turn or Courage Turn for them , regardless of whether the turn would be courage based or not.
-Would this overpower courage / reprisal? No, because most of those abilities aren't overpowered to begin with.
-How is that fair?? Because by giving the option, this lowers the chances of the person behind in life and gives them the ability to use reprisal , courage , SOA and DR cards efficiently.
-Wouldn't this make SOA / DR even more broken? I don't think so, not unless you're counting on always being behind on/by Round 3