I'm still very much a beginner and I've been working with different clan combos, started with GHEIST and Montana, did okay. But recently made a switch to Pirana and Uppers and I gotta say when I draw Sting and Jeeves, it's a 2-turn KO every time.
Pussycats are a difficult clan to play with in DT they rely on taking your time to win fights IMO
That is T1 and T2 you are looking for. (Just under normal)
But yes I agree it should be a new tag.
Knowing the rules helps: http://www.urban-rivals.com/game/rules.php?show=table
So long as they can win outright and/or get favorable round matchups, smaller hands and lower star cards get more points than high point hands and cards. People can and do play larger decks successfully, but anything over 28* is usually 1) very fast or 2) more than 8 cards, so the stars in an average hand end up being similar to what you'd get in "smaller" decks, but with some heavier hands and some lighter hands than an 8 card setup would offer.
It's either Spiaghi or Lehane. Both can be used on any deck as a splash card, and tells you a lot.
Jumped into another T1 room with 38 mins left to go.. scored in the 290's.. check the battle report.
1st game was a 1hko. all other crushes were 2hko's
21:01 ..you drew with Monsieur Lee, La Congrégation de l'Ombre (5-5) – your wins: 12 points and 3 Clintz
20:57 ..you lost against flpjun2 (0- – your wins: 5 points and 2 Clintz
20:52 ..you narrowly escaped from gileloup, _- last night-_ (5-4) – your wins: 20 points and 5 Clintz
20:48 ..you crushed Xizen, KNIGHTS OF VALHALA (12-0) – your wins: 17 points and 9 Clintz
20:46 ..you were annihilated by Taso Inoki, E X C A L I B U R (0-12) – your wins: 3 points and 4 Clintz
20:43 ..you crushed qqpp (12-0) – your wins: 16 points and 9 Clintz
20:41 ..you crushed Xizen, KNIGHTS OF VALHALA (12-0) – your wins: 16 points and 9 Clintz
20:38 ..you crushed PsychBR, Dragões Brasileiros (12-0) – your wins: 15 points and 9 Clintz
20:36 ..you crushed tappi, novice (12-0) – your wins: 18 points and 9 Clintz
20:34 ..you beat bownez (5-1) – your wins: 19 points and 5 Clintz
20:29 ..you crushed Nuk3man (12-0) – your wins: 15 points and 9 Clintz
Thanks for the advice guys. I"ll try Rubie for Zatman and if I don't like that possibly Nellie.
So much wrongness i nthe second post in this thread. During a DT bonus points are limited to a maximum of 2 per fight.
You gain bonus points for winning with over 12 life points, winning by KO & 2 for every pill you have left.
In a DT you could win 14-0 & have 14 pills but you would still only get 2 bonus points.
In short, read the rules about daily tournaments.
Thanks for this.
Although game is still stupid.
I play on elo room which defines.
No random, the highest attack always wins.
You can participate in the daily tournaments.
And seriously new players dont bother looking the settings.
I got lvl 30 to rage on forums and learn about it.
At least they should change the default setting to no random.
If you don't have 15k and need something even cheaper, but also more effective you can also try any of my budget decks.
Hugo/Uppers. is only around 6.5k total. I've also won DTs' wit this deck as well.
Ballroom Blitz! is also around 6.5k. I've won multiple DTs' with this deck as well. Only a 1 card change. If you prefer power=opp power then this would be better suited to you. Otherwise use the first deck with Frankie.
Again, these are budget decks and the best Uppers decks will usually use Jackie in place of Jody, but again... these are budget decks.
Time in tourny should def be reduced, I am not the best or even good, but i don't waste time during tournys! it drives me crazy when someone idles until they are dropped.. i have 100% rate! I don't leave the game so i gotta sit there and sit there! AHHHHHHHHH lol it does suck though.
I will play with some very very low star decks later and see how well i do. I usually just play with my normal deck but just in hopes of getting those extra credits for being in the top 1/3rd, but i'll try harder and maybe have some feedback!
Rage is right you need to play more offence cards.
a good way to win daily tourments is get a 1hko and use it or bluff its good for a bluff cause the other player might waste all their pills
this deck is a beast but im looking for suggestions that will make it a little better
rate up while you are it plz......also thanks
Your deck has to many stars to get you a top place in a daily turnament, also it has a focus on abilities that drag out the game (+life and even DR).
It might work for type 2 survivor though, even if it will not give you 10 wins in a row, a couple of 5 wins can really pay some bills.
In that case it's pretty solid for General Use, but for DM there are other cards that may be better depending on your playing style. However the one solid thing that you've setup for yourself is that your using fairly high powered cards.
To "make the podium" you have to get first place/Win in the DT. Even after you win your first DT, it only unlocks another Mission, which is to win 5 DTs.
Hope this helps out.
Agreed only play mono rescue,
As for your sentinel deck, I would replace Rick with Tobbie
Everybody commented in the preset. Pretty good deck but that is cause I haven't seen the others Vortex's.
Taking time to try to maximize your wins and the number of points you get per game is generally not as reliable. You may spend five minutes on a game that you end up losing and getting maybe 7-10 points. Going for quick games will net you faster points and usually more. However, if you are stuck against a slow opponent, you could still spend a lot of time on one game and still lose. Both playing styles can win you the tournament or leave you at 151st place.
For fast players, use the time during your opponent's turn to think of possibilities and play your turn as quickly as possible. Sometimes the best thing to do is just toss in a random number of pillz. As long as you don't go about it stupidly, your chances of winning aren't really lower since you don't know how many pillz your opponent will use anyway.
Two hit KO's are fast and effective; sometimes bluffing the second round and KOing the third will do the trick. Playing aggressively and screwing with your opponent's mind can cause them to mess up, but you don't want them taking too long to make a decision.
Also, don't underestimate the power of weak cards. Especially something like Strynge against an attack manipulation clan. Toss in a few extra pillz for some unexpected damage and then go for the two hit KO.