Buck> Gaia or Felicia....preference Felicia
Thanks for the tip
I decided to go with Soa/Sob line it proved to be extremely reliable, vortex don't really like soa and won't play senti without lehane
Roots / Nightmare
Artus - i already had 2 damage reducers more is just trouble, rico x artus < mawpin x yookie imo
Phyllis - She is nice on her own but bad synergy with the staples of the deck like azel, she gretchen and azel are are what i call initiator cards, having gretchen and azel could lead to problems already , also Azel Gretchen Pan could already play against dr cards, if you play kenny then you can play her but i'd rather keep her out since she is a terrible finisher
Mawpin - Having a single revenge ability is really not hard to trigger
Rico - Obviously against soa he is worse and even against most cards they need the same pillz, with +1-2 attack and rico would be the the king
Kenny - Don't like him that much too many variables, vs high dmg clan he is pretty bad, ability soa kills him , leviathon , any dr card , power manipulation not his favourite either, big poison cards really don't mind it if you play him. Apart from this he is crazy 9/15 gap is devastating at any time fury is almost a must with him and also don't mind insane amount of pillz. Against damage lacking decks 1 round of kenny could win it all.
I would add jeena as an awesome 3* dr card, better then bristone
Well i am really tired now but ill rerun my options later for sure
Interesting deck. I would personally change Zinfrid to Fei and if possible Kuei to Yoshida.
I feel sorry for the person who gets Amiral Py Cr
Interesting deck. I would personally change Dean to wardog (For more stable power) and Trish to Jane Ramba.
Http://www.urban-rivals.com/presets/?id_preset=2207171 try this
With the current, enormous, card pool a lot more monoclan decks are viable. I remember when I started this game, and for a very long time, monoclan decks were not possible as we didn't have enough tools for it. The arrival of rescue created one of the first competitive monoclan decks.
Even the creation of the rescue clan shows the overall attitude towards deck building at the time. It was considered that running a monoclan deck was a disadvantage as you didn't have access to everything that you needed... and so cards like marco and alex were made to "compensate" this disadvantage
In time it became quite clear that running monoclan decks, with the right "tools" was an advantage, as you didn't have to consider the luck involved in getting the bonuses.
With 4/4 decks you have a lot of times a 3/1 split of cards which can ruin that game altogether. For example I had twice today edwin without bonus against roots or gheist... when building the deck I considered edwin as a solid card against SOA clans as he is not normally affected by them, but without his bonus he was the weak link that cost me those games.
IMO an ever expanding card pool would have eventually resulted in almost only monoclan decks... as every clan would have eventually gotten everything it needs, damage reduction, SOA, SOB, atk manip etc. in the same time being "safe" against the luck of not getting one of the bonuses.
4 cards at 2 stars is a little too risky IMO, it would be too dependent on the luck of the draw
Personally I'm not a huge fan of charlie anymore, I would much rather use muze and buff the nightmare side
wanda and brittany are my favorite 2 star pussycats but it depends on that week metagame, wanda may be more useful than wanda in weeks with a lot of SOA
if you "free" 2 stars by replacing charlie with muze you can than improve the nightmare side, for example pan or edwin instead of sheitane and karrion instead of glorg, also if you already use pussycats as dmg reduction you may want to consider replacing artus with phyllis or mawpin ( although mawpin I find to be a little less reliable)
Can you post the link?
Ok deck. I would personally change WoodXsxt to Anakrohm and Stanly to Petra.
Interesting deck. I would personally change Ficcanaso to prince jr
I don't think it stacks.
Nice deck. I would personally change Miho to Melanie.
Seems fine when its cards arn't ELO banned.
If you want a deck that is easy to understand and maybe easier to master than others, try mono rescue, there are many variations, as some of their cards get banned each week.
Overall we have each week a number of rescue players in top 100, including this week. They have some counters to spyke and are also ok vs SOA clans.
On the other hand, as I've told you in another thread you made with the same subject... you need to consider the arrival of standard and if you are on a tight budget you might want to wait until then
Many say that Vortex compliment Junkz because of the extra pill manipulation and attack manipulation. Me? I'm an aggressive player, I'll say compliment Vortex with something that can hit really hard, enough to help you win the game along with some DRs. This way you can pill hard with Vortex and even if you lose, you get your pillz back.
150k is a lot, I suggest:
Cyb Lhia, C Wing, Dagg, X-0DUS,
to compliment with either Fei, Heitachi, Kusuri, Zhu Tang or Spyke. Melaine, Elvis, Lola.
Hope this helps!
I've run into a lot of nightmare this week, but they haven't been that troublesome. Berzerk and skeelz haven't given me any problems either but piranha and junks have.
It seems a little top-heavy. Even though Eloxia has nice synergy with Berzerk, her use in this deck seems a little predictable... Why not swap her out for Greem? Drawing a "heavy poison" card along with a powerful wall creates a huge threat for your opponent, and the poison will usually help you win the game if you can land it in any turn 1-3, as long as your wall has round 4 covered. Use your extra star to fill out your deck with another strong card -- there's so many to chose from, I won't even bother listing them.