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monday 16/01/2012

Thanks for the positive feedback, I may update the guides at some point in time, because I'm starting to get a better picture of the current ELO metagame

I have to delay for a few weeks the 3rd part which will be about BASIC COMBAT as I'm still trying to figure out what has changed since the time I was at the top (managed an 1414 last week, but this doesn't mean that much anymore, although it's my second ELO tournament in 3-4 years smiley )

I feel that a lot of stuff I used to rely upon doesn't cut it anymore and overall ELO combat has a very different "feel" to it

IMO, the deck works ok the way it is, I would say 1300 is achievable

however, you are vulnerable to spyke the only "counter" is bogdan

personally I don't like dregn all that much, sure he does 8 damage with a nice power and ability BUT he sucks against SOA and especially SOA with damage reduction (bristone, yookie etc) he also sucks against spyke and I don't see him doing 8 damage all that much, especially at higher level

I would replace him with x-0dus and replace wonald with akendram or other nice lvl 3 freaks, mira maybe depending on the metagame, or other)

x-0dus I find a little more playable, for his lvl than dregn but he also has some weaknesses.

For low lvl cards, I either prefer big atk manipulators, pillz manipulators, damage reduction, defeat abilities or efficient lvl 3s with high life gap potential (including life gain or poison) and decent power who can threaten an opponent as bluff cards or take the game into their own hands if you lack a big hitter in that combat.

piranas have some of those, like hawkins, ector maybe deadeye, but lack damage reduction or defeat abilities. They also have a nice "wall" with high power decent damage - tyd
If they still had ulrich a low star half pirana would have been quite nice.

Nice deck. smiley

p.s if you want to make a link which is just the deck name, like this Skell e a vossa semana, you only copy the "preset=1656178" and change the = to :

Interesting deck. I would personally change Anibal to Methane, Elke to Z3r0 D34d and Dolly to Klawz because the Freaks have posion so you don't really need more.

Interesting deck. I would personally change Gianfranco to Mona.

sunday 15/01/2012

I haven't played ELO for some years, returning a few weeks ago.
One of the changes that puzzled me was the life increase in ELO.
Initially I overestimated a lot of the newer cards by analyzing them in the "12 life" metagame.

6 damage doesn't represent the same thing anymore. By placing a 6 damage card in the first turns you don't threaten 2HKO anymore. The same goes for 4 damage (which could potentially be 6 with fury)

7 should be the "new 6" and 5 the "new 4" but you can't get enough of these cards (with decent power also) in an ELO deck.
Overall KOs are a lot rarer, for my games is something like 10%. That means life increase becomes a lot more important, as all that matters is the final life difference.

Although damage reduction may seem better, the use of life gain and "direct" life loss makes them actually a little weaker

Poison becomes better and the "min" value less important

Berzerk bonus, which I originally considered a lot worse than +2 damage, actually becomes comparable because taking the opponent to 2 life is usually "good enough" and sometimes the bonus is better against damage reduction

The overall combat strategy is a lot different. Before it was more important to place a high damage card the first turn and then threaten KO. Now, for me, it's more important to gain some kind of pillz advantage the 1st turn (by forcing pillz with atk modifiers, bluffing with poison cards or with high damage cards, using pillz manipulation) and winning 2nd and 4th round

Seems legit. Another interesting subject brought to us by 1stR0und0pilL.

After reading all these comments, I think UR staff should get some ideas here (creating new rooms, events, etc, I dunno it's up to them.)

@windirein yeh i swear same thing happens to me..i switch to skeelz to dominate gheist and resuce/freaks pop up, i switch to Sakrohm/Sentinel and god dman Gheist pop their ugly f**** heads up arghhhhhh

Anyway stopping rescue....hmm yeah SOB clans are exaggerated in their domination over rescue...they are good but not ZOMG LETS DESTROY RESCUE....id say Sentinel/Sakrohm/Junkz/Uppers deal with rescue the best...they generally have higher pwoer and the bonus difference doesnt really do much

friday 13/01/2012

Please close. i've messed up with the introduction. i certainly 'waned' there. but this was quite a good topic. thanks everyone for your inputs. smiley

Kitsune, i realize on my original post I forgot to tell you that the list is a good idea smiley

Sadly, until we get a robot to do it for us, each person will taint it with thier bias, like me complaining about no FPC and other people liking nukes or walls ect.

And you did an outstanding job, I'd never be able to do this smiley

But a proposal... Since you did one for characters, how about one for clans? The only stipulation be perma-bans... I'd like to see how it turns out smiley

I hit 1300 a bit ago with the following using a strong half fpc...

Kuei, Fei, ZhuTang, Sayura
Cyb Lhia, Deea, Izsobahd, Cwing

under 80% of the matchups... lead with whatever vortex you have first with 2 pills each in the order listed... followed by ownage with your FPC late. could probably still sleepwalk to 1300 with it.


thursday 12/01/2012

ACtually lots of rescue popping their ugly heads up again!

Switched roots to nightmare to counter...holding steady at 1330....Freaks also very prevalent

Pair roots with freaks/berzerk/nightmare/piranas/uppers/hell most clans and youll easily pass 1300...roots are so freaking annoying to face trust me!!

All star trouble? Try Uppers/Roots...high attk manip will demolish all stars...espeically if you can SOA cards like loretta/jessie making them useless!!

Great deck. Great bonuses and abilities.

Rate and Comment


wednesday 11/01/2012

Just played 1200-1300 in an hour with this Bangers/ Skeelz preset, 7-1-1:


00:16 Elo you beat HappyMonster, mark81ct Guild (10-1): 1306 ELO
00:06 Elo you won by forfeit against LW-Trunks, Les Externels (11-smiley: 1294 ELO
00:01 Elo you drew with _poker__face_, Spaghetti Tricolore (2-2): 1280 ELO
23:54 Elo you crushed zatman, TrAitorzZz (14-0): 1276 ELO
23:46 Elo you lost against LCN_PELUQUEN, Los Caballeros Negros Elite (3-7): 1258 ELO
23:41 Elo you crushed Adm diabolo, ADM (14-0): 1268 ELO
23:34 Elo you beat fragens, Eo Peregrinus (11-6): 1250 ELO
23:27 Elo you won by forfeit against _Ribellion_, The Knife (14-10): 1240 ELO
23:25 Elo you beat Baktarez (11-4): 1220 ELO

Interesting deck. I would personally change Cortez to Taylor.

tuesday 10/01/2012

I would keep both Dagg and Dregn for ELO

This deck is weak to SOA clans so having Elvis would help alot, adding Dregn into this deck only increases the problem

I would change Lola and Kostner to Elvis and Darril or Drummond

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