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tuesday 17/05/2011

How to play ?

Gaping Hole.

Criticize and rate please. All constructive comments are appreciated smiley

And then put Mawpin in for Eadh? Because i will need the damage, no?

monday 16/05/2011

I would like to correct one thing I said:

Phyllis > Edwin instead of Pan

Pan is much better, being the more stable of the two. You'll realize this once you draw Edwin and 3 Roots.

sunday 15/05/2011

Operation "get this deck to 1700 ELO legit", commence!

I'd also add that thanks to Rescue being a mono clan, in ELO they're especially vulnerable to bans. If Elvira goes they're screwed for a source of defensive SoA as Cliff is only useful as an offensive SOA thanks to the revenge clause. If Kerry or Sledg go they're torn apart by SoB. If Lea goes their line up falls apart hard. SoA regularly shuts down their Life gain/DR focus. And even if all that isn't banned All Stars and Bangers easily out power and out damage you, absorbing your attacks with good DR cards and stopping your abilities with SoA.

Http://www.urban-rivals.com/presets/?id_preset=1869441&list
I make 1300+ in elo...and i battle now.Rate green&comment.

That is a decent budget deck but if u can afford yayoi get her then move egg man up to a jungo 5 star because u have the heal with cherry

saturday 14/05/2011

I have another idea about mono Pussycats deck.
http://www.urban-rivals.com/presets/?id_preset=1868357
With low pillz use, make opponent poisoned or heal yourself, then charge with Selina ;P
But Ditha 's missing hurts badly :

Oh ok thanks for the clarification guys smiley

Your welcome, I hope that it helps.

4 messages

With your deck you should have no trouble

Just threw this together yesterday to start playing ELO this week. It's play testing pretty well so far. Any suggestions to make it stronger? Thanks.

http://www.urban-rivals.com/presets/?id_preset=1866736

friday 13/05/2011

Http://www.urban-rivals.com/presets/?id_preset=1867176

what u think

I haven't made 1300 in the new elo mode yet. I think the problem is cards with 4 damage which just isn't enough. The game is coming down to when your opponent is going to fury now or when do you have to fury for victory. If for instance you draw a hand with too 2 star cards with 2 damage apiece and two three star cards with 4 damage apiece you know have a hand which totals 12 damage. New elo is 14 life now you don't possibly stand a chance of winning the battle. If your opponent has at least one 4 star card with 6 damage he has just accounted for letting 2 of my cards through no problem for at most 8damage(my 2 three stars) so he can now fury and cancel that difference. My point is this in old elo 2 cards with 4 damage was enough to fury and KO your opponent now in the given scenario it would take 3 victories with two cards furied for a total use of 6 six pills thats just for furying now if fights started with 14 pillz this would be no problem because then you would have 8 pillz remaing which is more than enough to put up a decent fight. I think new elo should start with 14 pillz instead of 12 to make things fair

OFC not in this week smiley
Yes, I'll take Oyoh.
Ty smiley

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