This is what I got so far. Please give me feedback. Don't really care about the ratings.
Meh astrid. Even if she 2hitKos, Leviatonn is a much better choice.
Uppers GHEIST, I'd recommend:
Dolly is an often overlooked 3* for the clan, she's absolutely fantastic and her 7 power really does make a difference compared to Astrid's 6. Too many 8 power and power reducers for 6 power with no kind of manipulation of their own to be effective.
"As long as you start the match before the tournament ends the points count."
Not true for Elo, only for DTs.
I've experienced this three times now. Started a game with 2900e or so a few minutes before the end of the week, and scored enough to push over 1300e, but as the game ended after time the points were not counted.
Unless this changed in the last couple of weeks then points don't count as soon as the week ends, regardless of when the match began.
A deck that works good for me that has only 11 stars! is Shann, Graff, B Ball, and Massive. Try trading Massiv for Loocio. It'll only be 12 stars!
Im not useing them every week (when shakra toro and rolf arent banned it gets hard). Mono means that at least spiagi is in and sometimes a leader, but im defenitly playing mainly freaks.
How to stop it?
I can't see how to improve it but I know you can always improve.
You sure it's not just you? All Stars eat GHEIST alive...
I have a similar deck as yours. The only difference is that I have Chiro instead of Gatline. It actually depends on which clans are mostly used for the week.
I have Jane Ramba but I still use Nahomi to support Chiro. Assuming that I have Chiro and Nahomi in my hand and my opponent is using Gheist/Roots, then Chiro would only have 4 damage but would have 8 power. On the other hand, Nahomi would have 10 power. In this kind of match, you would not really want to K.O. the opponent; you would just want to win rounds.
If I am not fighting against Gheist/Roots, and again, assuming that I have both Chiro and Nahomi in my hand, then I would aim for a 2 hit K.O. or you can use Chiro to bluff and make your opponent overpill.
I currently only have 1k clintz so i have to work on that
I think it is -2 -4 for sure I don't know if it it is 6 or 8 but I you won't mhave a problem.
Sunder gets an early death O.o
: D Take out Sunder, of course. Enjoy
I like shadowcouncil's suggestion...
And one piece of advice: keep Arkn. Arkn takes away any attack manipulation and power manipulation as a ability, and slams them with the choice to pill or take 4 damage. Yes, 5 power sucks. But you'll realize how useful he is after he saves the game so many times... Seriously, keep Arkn in there. He might not be useful as Z3r0 D34d in the lower ELO when your opponents are much less strategic, but Arkn is necessary to combat alot of things.
Also, I think Baldovino's a really good choice. He's a strong opener which you sometimes need, and will lack with the absence of Rolph (Usually, Toro isn't too good of an opener for me, but rather a high-damage, solid wall card). Pill manipulation, 8 power, high damage, and poison, all in one crazy magician
It depends on your style and techniques in dueling
You only get your pillz back if you lose, it takes some savvy to make the best of that, since a smart opponent might not pill and let you waste your eight pillz.
And yes one pill bluffs, and third round gambles are where the Vortex clan really shines.
Thats a good deck and proves my point about skeelz being hard to beat but you if you use slyth on the final turn, not so good. The cards are overall of a higher power than I can afford but thats the direction my deck is going in too as it at least makes your opponent work to get the damage in but similar to my deck it can throw up hands with very little damage plus the card with +12 support attack unless it is played on the counter attack will be better by many montans/uppers with the same or 1 less/more power who also have additional attack or power manipulation abilities. It is fairly resistant deck to all stops though, except sylth. Plus if you play silith most would play soa card now I see this as "drawing an soa card" allowing you through in some other way, if you get the card with confidence and the card with revenge great synergy allowing you to open with a either a bluff or a 3 or 4 pill opening if you win you get some damage in and you can play that confidence card if you lose well your opoonent will probably be at a pill disadvantage or often at best only 1 pill better of than you and your revenge card now comes into its own. Nice ideas but like mine could do with some real expert advice from the very best to make it better, like mine could do with speniding more on it.
Awesome, thank you.
Hmm, uranus does sound good. but her price is unbelievable. D:
thank you art.
I'm kinda a new player that is taking a first run at ELO (1109 so far ). I was wondering if anyone could take a look at my deck and let me know if I can tweak anything. I've had decent success with it so far but I'm constantly trying to improve things.
Please keep in mind that this represents nearly all of my clintz so any swapping, be it cards or the whole clan, kinda has to be for equal value. Any help would be awesome.
Thanks guys, i'll close this down
delete pls mods
Well, the way I do it is to sell any expensive cards I have lying around that I'm not using. If you're aiming for a deck you think you might use a lot, then hoarding cards really is counter-productive.
If you don't like the 5%, use the trade forum for straight swaps.