Both decks seem fine. If you still have problems with the deck then try a different clan.
That is pretty much my deck except I don't have Gordon, and replaced him with Ghoub
Plerase, learn to play before commenting serious things, roots are horrible for survivor t2 if you don't have Kiki Cr
Yea he wanted me too.
Qubik is a maybe, graksmxxt and uranus are out of price range
Personally i would just lose Jessie and not replace her because you will then be more lickly to draw your more powerfull cards.
p.s you only have to copy the "preset=1933938" and change the = to :
Thanks made some changes:
I don't think deck that have been rated down should get deleted, wven if its a really bad deck and gets - 10000 it dosn't matter if it just sits in the presets. People should be able to tell if its bad by looking at the score.
p.s to make a link which is just the deck name you only copy the "deleted" and change the = to :
Im very frustrated that i cant seem to make a good deck, i think its because i can only spend 11,000 clintz on cards, and thats when ive sold my last deck. Please help
send your message to pointlord3
Hi, i need help making a deck like yours, but i only have 11,000 clintz. Please help!
Ok deck but there are a few changes i personally would make. Personally i would change Miken Moose to Arno, Mawpin to Phyllis and Edwin to Sargh.
P.s to make a link which is just the deck name you only copy the "preset=1926523" and change the = to :
Thanks for the tips
I already changed Sting to Coleridge
I'll try it with Selma (though i liked Ahkab )
I made it to round 7 without the changes lets see how fare ill make it now
This preset is called skellz is the hardest word
First of all remove Mona shes no help here and will stop you drawing your better cards more offten.
The leader i would use is Morphun because his + pillz can help a lot in later survivor matches.
Veenyle to Graksmxxt
Against stop opp: bonus and stop opp: ability Serena is much better which is why i use her to be on the safe side. It does mean sacrificing 1 damage when not against stop opp ability but i don't mind.
And believe me, damage is not the problem of this deck. In all the games i've lost , it was because i losed 3 of the 4 rounds. That's what the dmg reductors are for.