Desperate times call for desperate measures: #Dregn must annihilate the Hive resistance as quickly as possible to ensure it doesn’t incite the citizens of his empire to rise up in a new rebellion.
The time has come for him to awaken his ultimate weapon, the most destructive and dangerous weapon of all...
The question is will the giant, who crushed the other clans’ resistance in the future, be able to do the same thing in the present day?
Clint City welcomes:
Molusko, the Piranas chef’s young mascot!
Bose, the Rescue recruit who eradicates crystals!
Mjollnirah, the Hive’s last Yeti descendant!
Behemoth, the Vortex’s ultimate weapon!
Get these characters in the shop's packs
5 new missions have been added. Find the list of Flash missions by clicking on the Missions tab.
Molusko, Bose, Mjollnirah can now be played in all zones.
Raskal, Buddy, Oon Noel can no longer be played in Z Palace, but they can still be played up to zone Polit arena.
Kalder, Shirley, Aegis can no longer be played in Polit arena, but they can still be played up to zone EFC Tower.
Ulrich, Benson can no longer be played in EFC Tower, but they can still be played up to zone Danger zone.
#Bloodh, Pam, Behemoth can no longer be played in Danger zone, but they can still be played up to zone Chocomuscle ring.
From now on, Trey, Anita can only be played in Dark corners.
edited by ChaosDragon88 friday 13/10/2017, 11:28
Hahaha i'm still pissed about no more Crs this year and they release a set of Cr instead of Mt.
now i want to see if the staff are liars is real with this serafina statement
still have couple hours til friday ends btw, should've move faster staffs.
The funniest thing about staff's comment is the sheer irony of the post - so much so, I think they actually did it on purpose. I mean, they said we'd need Serafina this Friday (triggering a huge price increase in the already quite rare card) and got us thinking she'd be made Cr / get new missions / whatever else, but then release a card not only arguably more OP than Serafina herself, but one that ALSO serves as her perfect counter - since Behemot's ability actually cancels Serafina's ability and he overpowers her in sheer stats (not an easy feat in the slightest)....
Imo, they're doing it for the laughs at this point.
I wouldn't say Behemoth is stronger than Serafina. Heck, I think he is significantly weaker than Ymirah Cr.
Why? Because Copy cards still can decimate him. His recover bonus doesn't mean anything if Nami Ld KOs you with 9-11 damage. And the 'mega Drs' recently released hurt him heavily.
At least Serafina will revive you and Ymirah's ability/bonus combo makes her untouchable for the majority of cards. Honestly, I find his Cancel life manip to be more annoying than anything else...
I mean... Copy cards can "decimate" any card with average or good stats, that's sort of their point - I don't think it makes the card to be copied worse, though, it's just a characteristic of the card, the same way GHEIST or Roots cards played together are bound to trigger Stop: abilities and that's not a bad thing inherently. The same applies to the DR argument - while a card can be stronger by being invulnerable to DRs (Ymirah for example), I don't agree it's weaker overall because of vulnerability to them... A vast majority of cards are susceptible to reductions, and that's not a bad thing in itself.
Having said that... I said Behemoth's arguably better than Serafina because it's always going to come down to different situations that make them shine. They're both susceptible to any reduction (only Behemoth's more vulnerable to attack manip), and in the case of a loss one revives you (if it was a ko) or gives you 4 life points, while the other gives you back 2/3 of your pillz. I'd say Behemoth is more versatile because of this, since you can put any number of pillz on him and force a win/win situation without necessarily going all-out; he can't save you from KOs, though (I doubt you'd want to use Serafina for that but it's still a point in her favor...)
Out of the three, Ymirah's definitely the best tho, simply because her ability/bonus synergy just makes her too hard a beast to effectively counter, unless you by some miracle perfect pill her...
I don’t really find behemoth that op at all, a lot of leaders can beat her in a face to face with both their clan bonus activated. Against eyton behemoth will become 7/9, against boldenpower she will lose in the end, heck even Boris cr can beat her. That’s her big issue, she’s super weak to a lot of - power and - damage cards.
Well, if you don't find a 9/9 card op at all, my guess is you're getting caught up in the power creep.... Yeah, some specific cards can beat him (her?) - so what? it's not like anyone plays Eyrton or Boris, let alone happen to have them in the same hand when they face Behemoth, and even then you'd still have to just happen to be able to use your leader against him - something any medium-experienced player can manage. Now, against the REST of the cards that don't have super power manip, won't you say he's op, not even a little bit?
Here's what I know: I simply don't want to be facing this guy unless I'm running a mono-Uranus deck. The mere presence of a 9/9 card, knowing that if you lose more than 3 life points in the first round you're basically as good as doomed... I mean, as the pillz stack, he's nigh-unstoppable, and even if you manage to beat him you know he's getting those pillz back to finish you with whatever card, whilst you probably used up all of yours to stop it. I'd be quite nervous, myself, and certainly hope he's banned from every format I enjoy.