One thing I often wonder about this is whether some people even bought Arcade. Many people complained it was too easy, but as I've progressed, I've had to fight more battles to get all 3 stars in normal (can't get all 3 in one easy go at this point), and last week was the first week I spent credits in hardcore because I spent 6+ hours trying to beat it without doing it. There's a difficulty ramp, for sure. The AI doesn't explode and go all in like it did in the first few HQs. It's hard for me, as a player, to seriously accept criticism from people who didn't buy Arcade, other than "it's too expensive for me".
As for a table of winnings, I put one together for my guild awhile back. Just check the forums for yourself, where I and others have listed the prizes until now. Guess I'll do your work for you.
HQ - Normal
1 - 100 Clintz
2 - 200 Clintz
3 - 400 Clintz
4 - 800 Clintz
5 - 1500 Clintz
6 - 2000 Clintz
7 - 2500 Clintz
8 - 3000 Clintz
HQ - Hardcore
1 - 1 Credit
2 - 500 Clintz, 1 Credit
3 - 1000 Clintz, 1 Credit
4 - 1500 Clintz, 2 Credits
5 - 2000 Clintz, 2 Credits
6 - 2500 Clintz, 2 Credits
7 - 3000 Clintz, 3 Credits
8 - 3500 Clintz, 3 Credits
45 - 550 Clintz, 1 Credit, 1 C, & Aviria Ld
90 - 1000 Clintz, 3 Credits, 3 C
180 - 1500 Clintz, 3 Credits, 1 U
270 - ??? + Kommandon Ld
By looks of it, prizes now increase by 500 each week, Credits by 1 every 3 weeks, & cards will go 1/3/1/3/1/3.
(Sorry, ran out of characters) BTW, this is NOT official*******
So, estimated end result is something around:
9 - 3500 + 4000 + 3 Creds
10 - 4000 + 4500 + 4 Creds
11 - 4500 + 5000 + 4 Creds
12 - 5000 + 5500 + 4 Creds
For Stars, estimated totals will be something like:
270 - 2000 Clintz, 5 Credits, 3U, Kommandon Ld
360 - 2500 Clintz, 5 Credits, 1 R, 3rd Ld
372 - 3000 Clintz, 7 Credits, 3 R, ~300k Cr
Estimate of last 4 HQs:
43,500 Clintz, 32 Credits, 3U, 4R, Kommandon Ld, 3rd Ld, ~300k Cr
Estimated Grand Total:
edited by Xonia thursday 14/01/2016, 09:44
Can the next announcement for the next HQ release be more creative/exciting. Afterall, this is what i think triggered the the original feedback that has sparked so much back and worth head butting. Lets try to address root causes or as close to the root causes as we can.
at no point am i defending the negative post as ok, but i can understand (i think, i believe) where that frustration comes from and I think there are ways to address it. In that regard, the feedback had some usefulness if one is willing to read beyond the obvious. It did not offer a solution but I think ive identified a possible solution. do with it what you will.
Headbutting? I'm not sure I see it that way. We had a discussion about forum etiquette, which was good.
Your suggestion is excellent, and it has been noted before... But please don't forget that everything we do takes some combination of time or money. No announcement is a simple matter when it needs to be translated into many languages and subsequently checked for accuracy by multiple staff. No bit of story is easy to implement.
With that in mind, we are working on refining our process and policy regarding announcements and story. This is a regular, ongoing development. We want these things to consistently meet highest standards just as much as you do. Whether that means the next HQ announcement will be more exciting or not, I'm not certain... But they should start to improve in quality at some not-too-distant point in the future.