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Fraggle - Thursday 27/03/2008, 07:21
Imperator - HK's fox on typewriters
Elkore ability was buggy.
It should have been -1 pillz opp, min 5.
And of course work like that.
It has been fixed.
LOA_PuppyChow - Thursday 27/03/2008, 09:37
Guru - Legends of America
I actually liked the concept of - 1 self pill... but maybe on a card with fewer than 5 stars...
Force Majeure - Thursday 27/03/2008, 10:20
Colossus - Open Casket
@ NudeCeleb_LOA..yeah..maybe in the future..
and some other things like a self-auto-poison thing or other drawbacks in cards as abilities or bonus (but of course the card should be worth the drawback)
OC-Anthony H- - Thursday 27/03/2008, 10:26
Ok Nude, but I wouldn't see why, will put yourself at a disadvantage wouldn't it?
0-Jade - Thursday 27/03/2008, 11:14
A concept of a negative ability or cards with drawback would be good idea as long as they are backed up by good stats that is not expected for their level.
Joe Dirt - Thursday 27/03/2008, 15:49
Tanto89 - Thursday 27/03/2008, 16:35
Titan - X. LycurguS .X
Yup, maybe if you want, from a clan (not leader) that can do that. maybe Junkz, 8/8 at level 4, but - 2 pillz by turn, min 4
or maybe leader, Team: -1 damage, +1 power
Joe Dirt - Thursday 27/03/2008, 17:35
Fraggle rox my sox!
ON_Ragnarok - Thursday 27/03/2008, 18:20
Tanto89´s Leader idea seems awesome Or maybe something like +1 life, -1 pillz
Apostel - Thursday 27/03/2008, 18:46
I already brought in an idea like a drawback ability with stop your own bonus wich also would work as a soa counter