Hello all !
Veterans are well aware that we have always wanted the ELO to be both a highly strategic and very open game mode. Our desire to have as many strategic options as possible has lead us to revise the ELO mode rules several times. First of all, we created the list of banned characters gathering those who appeared to be most abused. This list enabled us to solve the main balance issues.
Next, however, the metagame gradually crystallized around the two or three dominant clans at the time. In order to prevent the metagame from stagnating, we then introduced a ban on the clan having dominated the previous week. Unfortunately, this course of action did not work as well as we had hoped. Though it provided a certain variety among the clans used to play, it mostly led up to a very negative feature: the "cycling" phenomenon that we are currently experiencing between Roots and Sentinel (and also All Stars for good measure). In addition, the ban of an entire clan is too drastic an initiative.
Luck is everywhere guys...
but ....you can not win easily in this game if you are not capable to read your opponent's strategy ...and that's not pure luck at all.
luck is needed for what cards you will "draw" and what cards your opponent have...
about kolos and pillz you can understand by the other cards of your opponent...i mean you cant bluff with kolos if you dont have any other good cards...
but when you cant be sure you are thinking what you'd have done if you were in your opponent's position...you wont toss a coin and then put pillz or not ...i'm sure everyone thinks carefully before making a move...luck in this sector is a mere detail...but there is.
Facing a kolos is never something you can take lightly... unless u draw 3 SOA/DRs... you will run the Kolos gauntlet at least once.
as for the 50-50 call.. say a 3rd round play where a wrong guess gets u killed in round 4. a coin flip is AS GOOD as any guess you will make. you can drive yourself insane thinking oh did he do this or this... what should i do.. oh no!.. what is he thinking.... LOL. those matches are a coin flip. if you get the guess right, it doesnt mean you were superior, or if you get it wrong it doesnt mean you are worse. All it means is you got a 3rd round guess right/wrong.
every time i am in that situation where i can put my opponent in that position of guessing for the win. i just play my card and sit and wait and wait and wait and wait for the opp to respond... i find that amusing cause its not like there is a real strategy at this point. they might as well have flipped a coin. i might as well have flipped a coin myself
Skill is the element you can control. Skill to bluff, to read the strategy of yr opp are gained by experience.
Luck is an element you cannot control. It is the luck in any game that makes any game enjoyable. The tension it produces could end in frustration or excitement depending on which receiving end of you're on.
Skill can be used to reduce the effect of luck but not too much. Luck can give you unexpected wins or loss but not so much when you are against a skilled. (do notice that players of different levels develop different playing strats even though playing a same deck)
Both skill and luck play their role to make this game fun. The game will not be enjoyable if any one of the 2 factors is discarded. Both skill and luck interacts together to create a exciting play environment. I don't think there any point to argue on this fact.
Yes, there are cards that reward skill more than luck and others that reward luck more than skill. Both card types are needed to satisfy players of differed taste and preference. You may not like it but some does. The point is, don't force people to like the things you like or take away things other people like just to satisfy yourself. Learn to take some and give some
@GTA "I wouldnt believe it. You know why? Cuz Obama wouldnt frigging spent his all day arguing on a game forum"
No but george bush probably would lol
As far as kolos goes, he can be out played, he only has 7 pow, he also is vulnerable to soa and dmg reduction from uranus. I only really find him a threat when opp draws kolos, kenny and glorg or azgroth all in the same hand. Which is pretty rare, all you can do is prepare and hope you can block.
Ah the old kolos debate, i used to play him loads but when you are so reliant on one card it will be your downfall.
I sold my kolos and kenny when i realised this, now im running uppers and ulas and im finding that to be more effective, i mean when you have jackie and zatman kolos is no longer a card to be feared.
Slight off-topic: "It is the luck in any game that makes any game enjoyable."
I vigorously call this statement into dispute. It is not at all and as you made it, it is a statement without any backup. Your statement, for example, means that Chess is not enjoyable and that almost no sport is (if you allow sports being called games as in Olympic Games).
Personally I would even go as far as to say: The luck in a game is what makes it UNENJOYABLE.
Yes, I dislike games with high luck factor. I do not enjoy them. I do not play them. (Many publishers in Germany rated their games on the back on scales, one being strategluck. I find those helpful. You won't find me playing anything more on the luck side normally). Or blatantly: I HATE games where I can play "perfectly" and then lose to "luck".
As I said, you make a claim which might be true for you personally. But not for others in general. There is very well a point to argue that luck can be absent in a game (=>chess, go...). Also, strategy can be absent, then we would be at roulette (there simply is no strategy. Each game is independent of the previous).
Or, in very short: I totally disagree with you, neogenex. (Probably because you seem to like different games than me.))
"a coin flip is AS GOOD as any guess you will make" ...
1. if you have 3 soa then kolos most times will be stoped...kolos is 5* if he have a 4* in the same hand then propably the opp will play first...so with 3 soa you can stop him...
2.about the previous quote ...coins can see the (other)* cards of the opponent??? i dont think so .
3.i flipped a coin one time and that coin when it fell , it stood vertical (i'm not joking)
4.i'm not telling what i mean with the coin... find out (what if that happens to you??you cant have second try)
@DelMagus: Well said I admit my mistake. I play chess too, not my favourite game though (for obvious reasons:razz.
Still UR is a game with a luck factor in it. There are 1680 possible cards combinations when only 4 out of 8 cards are used each game. A skilled player can build a deck where the majority of the combination give him a high winning chance...but there is the cahnce of getting the weak hand. That's luck! Skill can reduce the effect of luck but not totally.
Admit it DelMagus, you still have a soft spot for games with some luck factor in it...you don't hate luck as much as you believe. I know you totally love it when you get a perfect hand...that's luck. I know you love it when your opponent draws a weak hand...that's luck.
Still UR is a game that make profit for its producers. So, basically they have to draw as many players as possible. It is only natural that they create cards for each subset of players so they continue to play UR. Luck junkies wanna play ELO too. Let them play Kolos in ELO...you know one cannot depends on luck alone in ELO
I did not say I want a complete lack of luck (as in chess), sure, I admit that at once. But I like games who have _a bit of luck_ and _dominantly rely on strategy/tactic_. And I see UR changeing more and more from strategy/tactic=>luck. Many cards being effectively unplayable is part of this; deck design with lots of diversity is strategy; when the best ones are clear, strategy dies. When there is diversity in dec building, games really become tactical. If everybody plays the same it boils down to luck (Ever faced the exact same hand you had? :O)
What I'd wish? Sure, new strong cards are needed for continual income... but why throw on more power (the stat)? I'd like more tactically strong cards. I.e.: Frank: almost nobody played him but he was incredible back when 5-power cards were well playable *sigh* Nostalgia... :O