First I was affraid of the fact I need to create new deck after one hour of playing.
But then I realized it is not so hard.
The format is nice, thx
I got just one note - players with low points are supported twice.
Players qith low points could have better deck and get more points for winnig a game.
This is in my eyes pretty sick.
Just one example -
my deck got the biggest restriction. I met player with top cards.
If I win this insane game, I get about 6 points. If I lose, I lose 36 points.
The chance of winning is something about 1%.
Take a look here - http://imgur.com/a/qmRxB
Total time took to get this ld 5 hours 23 mins 21 sec
Can i use eklore for 5× boost
New cards tomorrow! Predictions are Uppers, Junkz, Bangers, and Riots.
*finally saved up and bought Maana Cercei at 300000*
*this happens and price drops to 240000*
I'm not salty, you're salty.
This is a BP boost, not XP. Like always.
I just love this pack way too much and I think you should replace the NB ones with it.
@Staff: hey! Looks like you tightened up the forum threads a bit, so there's less waste of space. Still not as visually appealing as the oldskool site, but I'll take it. The extra space has been one of my biggest complaints, so I'm really happy to see the improvement!
HTH can we achieve these missions if the mission count doesn't work on new app at all and just sometimes on the flash version? Sorry but i am sure that this is not the way professional scripting should be done. Release after test and not the other way around. That's rule nr 1 in web IT. Bunch of nitwits imo.
Arcade was a huge mistake to me.for many reasons. it be fine if all lds could be gained with missions then arcade could stay easy as a way to get that ld when the mission is not active. an they could ask the arcade for credits for the hq's cause the free players have to wait for mission an paying ones can just buy the hq an do it for the ld when ever they wont.
an ld's are suppose to be free cards you cant sell who wont's to play for that ever?
Efc has more promise then elo did. elo ran in to a wall. with banning every card an crippling some clans from ever being used. efc all they have to do is limit an put serten cards in serten zones much easier to balance. just needs work an we players could easly help with that.
may be efc should also have a penalty point whise for the op cards in efc as well like we have for dt's
Still no good in game page...
Anyone know how to download the ap on Chromebook?
I think the problem most players are having is that it was a very hard to get card in the packs (New Blood and Thematic packs) (some claims that over 5 Mega New Blood packs and nothing of value) and the fact that Ur is changing the rules on who gets to be Collectors pisses them off. Why ? Because when a card is already announced it'll be a Collector, the amount of players that are willing to manipulate the cards price just to get richer is just plain nasty (see XRobb, was worth 200k-400k, became Collector and is now around 600k-1M)
With the new comics coming, everyone knows what card will be a Collector, not like before where 4 random cards (being useable or not, highly used or not) where Ur just takes away that feeling of not knowing what character will be a Collector, and yet again, market manipulation.
1- Characters that will become Collectors = Market Manipulation. Market Manipulation = Rich players get even more rich, poor players get either discouraged and quit or follow the steps which some rich players will do
2-Announcing which character will become collectors = 0 "fun" of guessing who will be the next Collector
3- Lookin at it from a certain view, you can see it being a quick money grabbing cash cow being milked.
This is the first time I speak against Ur, and there might be a lot more, so we'll just have to see what's going to happen in the future