So far my deck is working out pretty decently, it's first run landed it in the top 8% of the type 1 tournament. I feel it could be improved though. Here it is:
Any help would be appreciated.
Well chiro works best in mono (albeit going from 8/3 to 8/6, 8/7 and then 8/8 ain' t horrible, but an 8/3 isn't exemplary (ending with an 8/4 with soa (and bonus) and an 8/2 with all gone, so maybe drop her to a gatline. (stable and attack bonus)
and then i'm not sure :/
Thanks for the advice, Chiro is probably going to be replaced with Jane Ramba and Corrina will be a Petra (which is a shame, no pill Corrina has done a lot of good things for me )
Now, I've been messing around with the idea to create a multicolored damage reduction deck. Has anyone tried this? Are the synergies just too important to lose?
This would give you an average of 3.5 damage prevented per round, regardless of pills. There are of course the obvious problems with GHEIST decks, but besides those there are only 31 cards (of which say ~15 are good enough to use) that could mess up the idea.
Accepting for the sake of argument that no-bonus reduction could win many games, that much -dmg slows games down far too much. People think more about how to get around them. People who are going to beat you for sure can't quickly end it with a fury, wasting precious clock w/o any point gain for you. Anything that slows you down or induces slower moves from your opponents is a bad idea in a DT :o