Does anyone else agree that the time limits for the training rooms should be lowered?
It takes 2 or more hours to level up an 8 card deck. Why are the time limits so long? Also, why do people time out or withdraw from training? The battles have no outcome on your win/loss ratio. Regardless of who wins, both sides gain 1 clint and the experience. Withdrawing and timing out nets you absolutely nothing.
I never manage to find opponents in no-pills. I had always hoped that I could and that the fights would be fast because of it. Whenever I do go into Pillz Warehouse, I normally wind up fighting people who treat it like a real match, which I find rather absurd. I didn't know about mission completion in there, so I guess that makes some of them make a bit of sense. I typically 1 pill everything since win/loss doesn't matter. But when I have only Vansaar remaining if there is a way to pill/fury for a win I go ahead and do it anyway.
Personally, I also prefer LW to Reserve. My Reserve is about 3k right now, so I can pop up a bunch of 2 stars, or 1.5 3 stars. Remembering to leave what I am doing to go and use my reserve before it caps out however is NOT an enjoyable aspect. Especially when "What I am Doing" is normally trying to score high in DM or DT, both of which require you to move quickly from one match to the next to maximize your point gains. Jaunting off to your collection to spend reserve isn't really an option then.
That was what I did too, until I realized that the other people will always still treat it as a normal battle and take ages to puzzle out their moves. Also, it's good for doing missions, so I generally run a mission deck to do missions with. (Which does require some winning )
Firstly yes reduce the time and stop wasting mine. why do people actually try and win in lost warehouse? it's faster just to not care and play that extra game to finish leveling up (which would be even faster if they reduced the time). if you want to complete missions easier go to solo play and find the right room there (e.g. if you need poison go against damage reducers) stop wasting my time when i just want to get my cards to max level so i can actually play. xp reserve is there to aid lost warehouse if i want to level up 2 5*s (unfortunately being a lowly lvl 30 i dont have enough reserve to do this all in one) then i'll play a few games in the warehouse and use my reserve to speed up the process. if you have enough reserve to level up all the characters you want why bother with the warehouse then? well not everyone has enough reserve so we're stuck with the slow road, that's only slower because idoits can't seem to catch on that i'm only using one pill per character and spend 10 seconds before timeout to work out if they need 3 pillz or 5 (the answer is 1, if your that stupid to care if your P2 D1 1* character wins their round you need to go headbutt a landmine)
Is it possible to remove the winning condition completely from TLW?
Yeah sure it is easy to win if your deck consists of a single clan and I'm sitting there with my hand and it is one from each clan at 0xp.
And can we please, please reduce the time limits?
I am in TLW to level up cards, there is no reason to think about your next move...just level up your cards.
I just want to level up my cards and get playing in T1 or Deathmatch.