To the other victims of Endless Leveling Purgatory (a.k.a Lost Warehouse), how does everyone feel about cutting the time bar in half for the "no pillz" room? I for one think its silly that people should be taking 2 entire minutes per card to decide there move, especially since the added xp of winning the fight would be pocket change compared to the amount of extra xp earned in the same amount of time if all games had a max time limit of half of what it is now.
I play constantly and am still 4 DAYS into leveling in the warehouse and no where near finished....there is no way it should take this long. Let's do something. Agreed?
Well, the art is standalone stuff, and you can see it without training. I like the art too, but current system actually hides the developement art rather than displays anything but the last form. We dont spend our life on training rooms to enjoy the different looks.
Lets get back to my idea, I still like it You could display the art basing on the character level. 4 & 5 star characters would get new art by levels 25, 50 and 75 - 3* cards would get with levels 33, 66 and 2 star card at level 50. So you would actually see this stuff on the game field too.
The cards (starwise) would always start maxed, so no more boring trainingroom to start playing, but trainingroom would be used to get best potential out of cards.