How should the game be worked on? I'm just curious.
People complained about OP cards, and most of them got ELO banned/penalized out of DTs.
People complained about lack of new missions, and tons of new missions were added to weekly releases.
People complained about some clans being unplayable, and the staff are now clearly working to strengthen some of them (just look at Ulu Watu)
People complained about existing play modes being old and boring, so now we have an enormous number of staff-sponsored events with unique rules.
I agree that UR would be a lot cooler if it could also wash my car and babysit my kid, but I think it's a little weird to say "there are a lot of problems that are not being addressed" and go on to list 0 of those problems.
@Wahzoo , wise owl: Ur is being worked on. you might not know about it but they do.
@MorBiTizor: Its actually difficult and tactical if you put time into it. You can play it tactically if you want but you can also play it very tactically.
@jamox360: There is a lot of story if you read the comics, character bios, Cr and Miss news posts e.c.t
Im not sure how a story mode would work but if you have a suggestion send it to support and they will read it.