Everyone spams mono SOB clans and the occasional rescue and lajunta.
Then there is the occasional SOA or Raptors clan, which are both countered by SOB clans.
I wish chasodragon88 in particular understood that this is not how to balance a game. you need to add actual content to the game, not just make things cyclical (this counter this counters this counters this counters this blah blah blah)
How about we add actual game mechanics that change the meta, like a DR on fury, an amplify ability (like amplify poison) or a +attk per pills used last turn. come on, it really isnt hard to see why balancing the game in this manner is like 10x better.
I'm now responding to posts 6 and 8 because I think they outline your line of thinking best.
"UR should change what is naturally good in the game"
This is just no feasible. They only get 4 cards a fortnight to possibly read possibly change the meta, what you are asking for is either significant buffs to non attack manip or attack manip getting a nerf which can't really happen, unless they ban like 4 cards from all of those clans.
SOA, SOB, Stop and protection are reactive cards as are DR and -Opp power. These cards take what the opponents strength is and use it against them. It just so happens that this is an effective strategy.
Cyclic game play is kinda needed, Using pokemon as an example, the meta basically swings towards hyper offence it just is the most fun and arguably the easiest to to play. But stall and everything in between is also very viable and often better if you're a better player. Batton pass was once hailed as a gimmick, in gen 6 though it gained all the tools it need to become so broken that it made things worse than everyone playing HO. It essentially boiled down to Baton pass, counter baton pass and normal which countered counter baton pass.
This broke the monotony of HO or something on the HO to stall scale but created a worse problem making the game even more rock paper scissors than before.
So while yes SOA beats a lot of stuff and SOB and protection ability beat that and something beats that, it's much better than a baton pass equivalent.