Yes UR staff we like you to hear this.
many players think we need to update some leader. not all just some.
vanssar: needs a updated ability to help players get exp boost not just there cards. the exp boost will only work for every round you win you get +5% more exp. dose not effect dt's. all to it.
(Infiniti) think he should give player's more clintz with there battles. also introduce +200% clintz too
timber: should be a 7 power an 7 damage an that's it for timber he lacks the power really he still be plenty strong to make a 2 hit ko witch he was made for. so new players can do more damage. but he falls short to much.
bridget also should get an update add reanimate to her +1 life per round.
thought i might disagree with that my self. thought you could at round 1-2 she can give you +1 life even if you were at 0 life after round 2 there is no more safety net. that would make her really useful from 2 hit ko decks.
Regarding getting Leaders in packs, they are a bonus extra card. They do not count towards the guaranteed Rares and this is designed for lower level players in particular. This concept was introduced when Robert Cobb was revealed to the community.
As mentioned, not all Leaders are included in packs. Just Solomon, Melody, John Doom, Mr Big Duke and Robert Cobb. Mainly due to the fact it is difficult to reach Lv 60 under a short span of time
These Leaders can help in competitive gameplay, but perhaps it can be taxing on time to level up. With this, it gives low level players a chance to get a competitive Leader without relying on levelling up.
With Chaos`s comment, I do agree. I think Lds and Leaders should only be touched on performance wise if newer leaders are too strong or too weak in terms of team performance. These cards should have some balance.
"Mainly due to the fact it is difficult to reach Lv 60 under a short span of time......These Leaders can help in competitive gameplay, but perhaps it can be taxing on time to level up. With this, it gives low level players a chance to get a competitive Leader without relying on levelling up"
Don't forget that this concept softened a lot the day MTs got BP Boost. If someone is really motivated and finds the right people/guild here (that share their MTs), you know how fast someone can reach the ~200k BPs needed for lvl 60. Two rainy days should do it.