Part of the appeal is that when you are in a game your opponent level does not matter but on the flip side it seems rather pointless working so hard to climb levels without any extra bonus in battle.
even if its every 30lvl +1 to attack is enough incentive to climb the level ladder without level being overpowering.
i dont think its too unfair for someone to work to lvl 60+ player to gain 2 extra attack points..
While we're at it why not give level 75's a leader 8/8 2 star with ability -15 attack min 0.
Not the best Idea. Maybe more money?
like every 5 levels you get 1 more clints a battle. So say I win and I would get 9 clints+ my level 45 would be + 9 more = 18 clints that match. Helping high level players get money for the higher price cards.
Its annoying enough to lose matches on a round where you have the same attack and stars as your opponent, i would be really peeved if I lost just because my opponent gets a bonus for being a higher level than me.
The players that say those sorts of things obviously hardly ever win matches and just got lucky against you, why do I know that? because if you win a lot gloating about it gets borring. Winning and lossing often depends on what you draw as well, I faced someone the other day in Type 1 who drew 17 stars I got 10, so they had all their highest level cards I had my lowest, if we had both drawn are other 4 cards I would have had a huge advantage, its the way the game goes