We made a series of interviews between the end of 2011 and the beginning of 2012. These interviews persuaded us to complete a project we were thinking about for a long time: the setting up of a cards rotation system.
Right now there are 800 cards in the collection and it’s already too much for the game to run smoothly. The players who have all the cards always use the strongest of a clan and even if it makes them win matches they are frustrated not to see more variety. For their part, the beginners have to face a huge collection and they often feel quite lost.
We want to create a list that includes only characters released in the past two years (+ leaders and starter characters) and change several rooms which allow players to only use the characters in this list. We won’t impose this list in every rooms because our goal is not to stop you from playing the oldest cards, for example the DM T2 and Survivor T2 won’t change at all even if names will be different.
Let’s see what will happen in detail:
1/ Create a list of characters called «Standard» which will be updated every 6 months:
This list will contain Leaders, Starter Decks characters, all characters released within these last 2 years before the update (LD included) and characters which will be released after the update.
In practical terms it will give about ten characters allowed in each clan (with more or less the same number of characters in each level). Note that the new clans will keep all their characters. It will be taken into account in the cards releases planning. We will act as to give each clan what they need to be efficient.
2/ Creation of 3 new deck formats:
Extended Format: all characters allowed, no doubles, 40 stars max., equivalent to T2.
Standard Format: Standard characters only, 40 stars mac., no doubles.
Standard Format 25: Standard characters only, 25 stars max., no doubles, list of characters banned if it’s needed (for Leaders for example).
Note that the T1 format disappears.
3/ Finally, create or adapt battle rooms:
The Standard battle room : Standard Format with a DT every other hour.
Instead of opening a less than 26 stars (T1) room and a more than 26 stars (T2) one, you will have one single room BUT you’ll face opponents whose decks have a number of stars close to yours. This mechanism corresponds better to the reality of DTs today where every players try to find the good combination which will give the most points while winning matches with 20 to 30 stars decks. Merging the two rooms will allow you to keep this optimization spirit without the «artificial» side of the stars limitation. This flexibility combined with the Standard format will give a breath of fresh air to DTs while keeping specificity.
This room will be the ONLY DT room. There won’t be any T2, T1 or ELO Daily Tournament. We know that it’s not harmless and it was a very difficult decision to take. Some of you struggled a long time to obtain very expensive collectors which allow them to improve their results in DT and their disappointment is understandable. Nevertheless, DT’s today are clearly dominated by some decks not to say several highly efficient cards which is not healthy in a competitive game mode.
The ELO room: Standard format 25 (with potentially some bans), same rules except that there won’t be DTs in this room any more.
Use the Standard rules in the ELO mode sounds quite obvious to us. It will allow some regular changes to the mode and it will remove old characters which cause balancing problems. It should reduce the number of staff banned characters and no more characters banned by players.
About DT, we think that the ELO mode is pretty different from the DT. There is no reason to mix these two game modes. Today, ELO players have the opportunity to win free credits without playing in DT. Tomorrow they’ll have to choose between Dt and ELO which is already the case for players playing in other modes (Survivor or DM).
3 Deathmatch rooms:
Extended DM: Extended format, current DM rules.
Standard DM: Standard format, current DM rules.
Standard DM 25: Standard format 25, current DM rules.
The Extended DM will be equivalent to the current DM T2, only the name will change.
The Standard DM will allow players with big decks but with characters in the Standard list. The DM T1 will disappear and we’ll add a Standard 25 room. We noticed that the rare players in DM T1 were more ELO players than DT T1 players. We hope that the Standard DM 25 will be more used than the current DM T1 room. If it’s not the case, we will think about it. If there are DM T1 players here who are reading this message and don’t want this change to Standard DM 25, don’t hesitate to let us know.
3 Survivor rooms.
Extended Survivor: Extended format.
Standard Survivor: Standard format.
Standard Survivor 25: Standard format 25.
Same idea as Deathmatch.
And the rooms which won’t change:
Fight Club: the deck you want.
Warehouse no pillz: Training NoPill
Well, Fight Club will remain as it is. Survivor & DM will have extended rooms. But why destroy T1 in all its forms ? Also, ELO will be greatly affected. Why not add an extended room for it too ? So people can choose.
Also, I`m concerned about the chaos the market is gonna experience
One more thing - because I see many people jumping on "great, no ELO bans" wagon as well as jumping on "great, no more overpowered cards in ELO" wagon. I think you haven't thought this through. I'm sorry, but this isn't good. Almost all of the staff banned cards are older than 2 years, so you still WON'T be able to use them in ELO. Nothing changes.
And let's take a look at this week temporary bans list - 6 of 8 cards were released during last 2 years. So nothing changes - there will still be overpowered cards that are eligible. If they don't get banned, they run rampant in the mode.
Making this change will have absolutly no impact on the whole ELO-ban, because it has no mechanism that could change anything in that matter. The cards that cause huge balancing problem are already removed, permabanned. Those that cause only slight problem will continue to do so.
edited by W M Daexen thursday 02/02/2012, 08:17
These changes in the game are horrendous for me. I am a new player (6 months) and I didn't feel lost, I felt I had to obtain all the characters and make infinite possibilities for my decks. That way I sunk A LOT of money into the game, so your profits will decrease if you leave out almost all characters from the clans, because everyone would be buying the newblood packs and look to collect only the newest cards as opposed to me buying only classic and elite packs now.
Elo will be disgustingly dull with the most powerful elo clan (Berzerk) being full and all the older clans playing with 8-10 characters. So essentially we will be playing Berzerk/Vortex, Mono Berzerk and Mono Vortex mirror matches.
Also what would be the point to Cr's whenall characters autoban themselves (from all the good formats anyways) - being unobtainable or being outdated and unplayable is all the same...
Also you'd make alot of the dedicated players angry cause you'll sink their efforts, time and money into the sea. I feel threatened, can't imagine how those 2-3-4 year veterans feel.
All in all I dislike the changes and feel UR will loose money, players, fun and integrity if such changes are implemented.
How about this?
1. Implement extended 25 to to DT/DM
2. Create another DT that is played every other hour from the normal DT's which are extended 25. (this means we have 2 DTs. One for standard, and one for extended 25 which is basically the old T1 DT.
3. Increase the amount of characters released per week which would increase the variety of cards in a standard.
What do you guys think?
It's already been mentioned by several players, but I just want to repeat it. It's a money grab plain and simple. You force existing and new players to constantly "invest" in new card releases just to stay competitive. Many clans will be crippled the moment these changes take effect and your only fix is to wait for those new releases that will "give each clan what they need to be efficient". Until then everyone will run cookie cutter decks..so much for solving the lack of variety problem!
I understand the desire to change up the game now and then to get people excited again, but this seriously isn't the way.