YESSSSSSSSSSSSSSS Urban Rivals is now available on the App Store... after ONE AND A HALF YEAR!
Free download (of course): http://www.urban-rivals.com/to/iphone/ or search directly for "urban rivals" on the app store itself.
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Very fun, and I'll be looking forward to new features! One thing I'm curious about, are there any plans for the iphone interface to match the web, or vice versa? I noticed one thing that is kind of confusing, in that the pill counts for the phone version differ from the web, on the phone you can see your free pill, but not on the web. Easy mental adjustment to make, but was confusing as heck at first.
TheMoonMonster: yes, we plan to make them as close as possible. About the free pillz "shown", while it's indeed _very_ confusing at first, we think that overall it's much clearer than having to do "+1" to your opponent count mentally, so we'll add it to the web at some point (and I can already hear the screams ).
@Fraggle - Consider me a supported of the "start with 13 pillz" approach. I played my first games on the iphone version, and once I moved to the web it took about 15 matches of "I thought I did my multiplication right..." before I realized what was going on.
We have finally received a few crash reports from Apple, so we fixed a few server-side bugs and we _finally_ found out a very nasty bug when purchasing.
If you are using the latest OS version (3.1.2), leave the "Add To Deck" box checked (at the bottom of the popup) when purchasing packs thru itunes store, otherwise, it will crash.
It will be fixed in the 1.1 version but in the meantime, this should be a good workaround.