You must have noticed a big change it the battle room list...
A new game mode has appeared in Urban Rivals: Deathmatch mode.
We wanted to offer you a kind of super fast mini DT with a limited number of players.
The DM points rules are different with several tricks inspired by Modern Warfare 2 => persecution, revenge, serial victories, etc.
It's still a beta for the moment. The goal is to do a sort of "life size" test and see how it goes, what would be relevant to add in the ranking, etc.
Know glitches :
We have noticed that there was the grey screen glitch in the flash if you expire while selecting your pillz. Just refresh the page.
It will be fixed very soon.
Complete rules, rankings, messages in the feed, special missions, division system to group players together according to their level.
Please, share your thoughts and opinion (no off-board posts please)
One point of attention , that already made my blood curl a coupe of times is the way the points are being distributed when the time of the DM is done, i won one round and then i was supossed to put my dude up there with pills , then the match is over and the DM points go to the one that lost the one round we played, now i dont say give me the points but 50/50 would be nice
or when two rounds have been played simply the one with the biggest amount of lives plus pills.
I'm not a fan of the "Extra time" that started coming at the end of the death matches today. Before, the timer was rushing people to finish before the match time ran out. That might have been tough on people with bad connections, but it was good for fast games and little waiting. Now, if you don't get a match right at the last second, you might have to wait 3 minutes+ before you can start a new game.
5 min extra time is way too much. That's like 2 whole games if you are a fast player. The whole point of the death match is to be fast right? Even more so than the DT (since it's 20 minutes instead of 60). I personally think it should be 2 minutes AND the timers should be shorter during those 2 minutes.
I love the whole idea of DeathMatch,, however,, I think that since the point of the game is kinda like speed chess where you have to think on the fly and one mistake can and should cost you that game,,, the round timer should most definately be shorter than what it currently is.. More to the point, I would expect that due to the entire feel of the DM mode, the timer should,,at the slowest be equal to the DT timer after you've scored more than 100....