Also, it's a lot easier to ask people for advice or ideas if you're part of a guild than just using the main message boards (which can be good too). Plus if you take a look at the events list, you'll see that a lot of them are guild created ones (or are open ones but have lots of guild mates in them).
Oh and let me plug http://www.urban-rivals.com/guild/?id_The Casual Guild while I'm here (I just started it )
Over my years of online gaming i've encountered many guilds (or guild-type teams). Almost all are ruined by people's egos. It's very rare to find one that isn't, especially given the competitive nature of this game. Do the potential advantages outweigh the potential disadvantages? Once the game is learnt, how much of an advantage is it being in a guild?
Tag team UR? Yes, that could work, or a system based on the deathmatches for instance. Teams of 4 with the win going to the team that accumulates the most points.
Any other ideas?