The maximum allotted time per turn in the lost warehouse (both rooms) is way too long. A player should not take longer then 30 seconds to make a move ESPECIALLY in the no pillz warehouse. There has also been concerns about the allotted time per turn in ELO as well. Does anyone else agree?
So theoretically the problem could be fixed with more timer sounds. At least partially.
Also, the timer sounds should be ones you actually hear. In the as2 version the noise was incredibly silent and incredibly low. Especially if there was any background noise at all you actually had to listen for it. And isn't the point of it to remind you to play if you're distracted?