As I am sure a lot of you feel the same way, I am going to suggest this. We should have fewer draws. I was sure I posted this before, but I cannot find it in search. How to eliminate some draws? Well quite simply, add in more factors for winning. Life should be first and foremost. You have more life you win. Here are the additions I suggest adding in:
If life is same, most pills win. +/- pill abilities should NOT work after the last round. That would give vortex and other +/- pill cards a huge advantage.
If Life and pills are same, deck with fewest *s in it wins. Kind of like a tie in a round, only with the whole deck. It makes sense that if you tie with a 8* hand playing against a 20* hand, you should win.
Only if all of the above conditions are exactly the same, should a draw be handed out. That way people will be less likely to use a card with high damage/life separation and then use damage reduction in every other round.
Meh +/- pillz card are already amazing. I think pillz card are often the best abilities in the game. Look at a Gil 2 damage isn't anything but that -3 pillz is deadly. Getting 2 pillz ability going for you in a match pretty much wins you the match unless you messed up big time.
Attaq and pillz modifiers would be even more played than they are already then...
Plus, draws are part of the game, that's all. If the staff tried to implement what you ask of them, then many ppl would try to take advantage of it in ways you wouldn't imagine... I'd rather have the draws shown on my profile than additional defeats but that's how UR works and I think it's great.