As of today, a new mission type known as the Newblood missions, will make its appearance. Each new character release will be accompanied by a series of 5 Newblood missions. 4 of these will use the characters within the release, while the 5th will carry a prize of 10 credits and will be unlocked on completion of the 4 other missions. These one-off missions are available for a period of 2 weeks and will be deactivated once the next Newblood missions become available (you will, however, be able to finish the missions you have already started).
Also for those ppl who like to quit when others are doing missions they should lose more than just bp's they should lose missions
Ex: Some quits while your doing a mission that person loses a mission point from the last mission they were working on, so lets say they had 10pillz towards a mission, they lose 1 for each quit and that would stop them from quitting
@EZwinningS2N: I think a better way around this would be to reward the player who didn't quit; if a win by time-out or quitting counted as you having won a round with each of your characters it might go some way to alleviating the bitterness of people quitting. It wouldn't trigger many missions, but the missions which are generally the longest to achieve are the "win X rounds with Y" ones anyway (200 with Zatman or Jean, 100 with Felicia, 150 with Marty, etc) so they would tick up.
@AmberRed1994: Oops I ment that they have to be unlocked during the 2 week window but the first 4 don't have to be completed to unlock the 5th (it can be unlocked anytime during the two week period like the first 4). Once unlocked they can be finished at any time.
Sorry for the confusion.
Lafoote--With all due respect, no it's not. Run him in a 29-star deck with moderate-damage-reducers like Nistarok and go all-in in the first round so your opponent doesn't have to worry about surprises. Depending on what your opponent throws at you, you can heal 7-10 points a match.
Jean, on the other hand, really IS miserable. 200 rounds is, unfortunately, 200 rounds.
Once again i know this isnt the right thread but im too lazy to look for it , but they should make an ability called stop power manip (its not an SoA stop) but when playing against all stars or even ambre play a card with this ability and your opp can power manip............lakit 's mission was looooong