Honestly, the deck is a giant mixture of problems.
For one thing, Skeelz lack damage, and so do Jungo .
Jungo in half means you might 3 / 1 with 3 being Skeelz and 1 Jungo where you just hurt your total damage potential.
Benicio is a good choice since you have those 2 DR's and Poison . . . . . . but I have to point out that you still have little to no large life gaps you can create, meaning you'll need to win 3 / 4 rounds in most cases . However, that only gets harder to do when you have 1 Power Manip and 1 Conditional Power Manip , meaning that Attack and Power Manip can end up ripping you to shreds in a good number of cases.
My suggestion as to how you can fix this deck :
Dounia Cr CHANGED TO : Lorna (Gives you on the spot damage, and extra utility to be able to push through the damage )
Pegh to Mindy (Attack Manip always good for those 2 *'s )
Benicio to Moegura (Better uses all around, and is able to hit harder for that matter )
Dounia is a 9-5 in the first round, ofc u need use it in the first round, is too a perfect bluffer. 3stars 9-5 is rly op. Pegh is a virtual 7-3 -3dmg min2 2 stars, i guess it is a must in every jungo deck. The power in the deck i think isnt is a problem, the offensives cards are, 8 8 9 8 8,
U are totally right with the skeelz hasnt solid dmg, but i selected the new skeelz card (highly recomended, the fear factor force them play not too many pillz atb) who has a lot of dmg, in the last round is a 8-9 4*. Its the perfect sucesor for the old 7-4 poison3min2. Ongh is the perfecr 5*card, dmg attck manipulator...
I think the same than u in the part 3skeelz1jungo, it isnt a big problem when xingshu is one of the 3skeelz. Anyway, the 2dmg manipulators are prty nice, if u have 1of them with u, u can be sure u wont need win 3 rounds (exceptional cases u will need it)
The last thing, i appreciate a lot ur interest and ur time, thanks u a lot friend!
Your ability to push the damage matters more than potential , otherwise cards like Twyh could somehow be considered playable. While I know the example of Twyh is a bit outlandish, I'm sure you understand what I mean.
Yes but your strategy becomes much easier to predict when you have a DR or 2 and a nuke. At that point, beating you just becomes a matter of patience.