Hello Clint City,
We've taken into consideration your recent comments about distributing the prizes from the Tokenz wheel and we’ve decided to make a few adjustments.
- First of all, we’ve decided to get rid of the battle points because as you pointed out, levelling up through the Tokenz wheel doesn't real make sense.
Instead, we’re going to promote battle point boosts for limited periods of time and with this in mind, there’ll be a boost this weekend.
-We’re also going to get rid of freespins that seem to have the source of too much frustration.
-We’re going to add Rebirth cards that will enable you to complete your collection and access the Phoenix ranking.
-Finally, we’re going to introduce credits to give you a good incentive to purchase packs and in doing so make the most of the New Blood packs and promotions.
You will continue to obtain Collectors in the same way.
We hope you’ll like these changes.
edited by Saga wednesday 17/06/2015, 17:20
Most noobs don't even post on forums... Also if you are playing via mobile, there is no forum for you to post on either.
They should just make it really fair and have the same amount of chance of winning per token and not just have it be only the 100 token spin.
If I went out and bought two lottery tickets and you went out and only bought one and managed to win, i would think to many normal people, that's perfectly fair.
That's a very delusioned statement from you. NO I don't believe that someone who spun 1 gold tokenz deserves to win more than someone who saved up to 100 gold tokenz and got a mediocre rass cr when they won general cr.
NO I don't believe that the wheel should just be 100 percent luck and that the wheel should give an option for players who want to play it safe but consequently make it a hard task but a rewardable one.
NO I don't believe that most people will oppose as this idea is a compromise between the 2 ideologies of those who believe that the wheel should be luck (there is still a chance for a CR win for those who spend one by one) and that the wheel should be for players with skill: the skilled player decides to save to 100 gold tokenz and gets the deserving CR after racking up such an amount of gold tokenz (something I doubt that you can do explaining why you want the wheel to be 100 percent luck right ).
Your premises are as follows:
P1 The wheel should be based on a luck concept
P2: A luck concept promotes luck regardless of the hard work and effort put in
Your argument is an unsound argument as you have no counter argument the argument and you've just stated P1 without stating the inductive reasoning behind it (Why should the wheel only be a luck concept?, Why is it wrong for the wheel to have both a luck and skill aspect to it?).
So overall your 1000 word message is just a delusioned rant with no actual counter argument.
It seems like you're trying to make an argument about the wheel system as a whole. Do understand, while you may not like it, the wheel spins and randomly lands on something. Having one player land on something better then another player is called luck. The wheel was and is designed to be based upon that subject; luck. To compare this to a real world example, token are scratch-off tickets. While some may have more skill (or in the real world example money) to acquire the scratch-off tickets, that still doesn't entitle that person to a better outcome. It is still based on the underlying idea on LUCK
*Your argument is an unsound argument as you have no counter argument to counter the argument.
A list of opinionated statements with no structure or skill.
That's what I believe most of the next opposing posts will be
I'm off to sleep but I'll be sure to counter argue your poor arguments tomorrow
" Learn the concept of luck, will you? Lottery ticket winner deserves his win because he lucked out. "
luck and unluck is the same thing, called chaos or random. If you say that someone deserves to win because he was lucked out, you say that someone deserves unluck because he unlucked out. People who die in some terrible accidents deserves it?
Think about it before next time you say that someone deserves to win smt because they lucked out.
If you are contradicting that the wheel should not be only luck, then what your suggesting is to abolish the wheel as an entirety and make it a market where the better CR's cost more tokenz. But it isn't. There is a possibility to not win ANY CR's. That was the staff's idea when making it. You win tokenz, and then have a CHANCE to win a CR.
Chattern was describing that situation in the form of a lottery, a system that is based entirely around the concept of Luck. You are describing his argument in the form of life, which as it turns out, is NOT based entirely around the system of Luck. Those two situations aren't even comparable lol.