Hello Clint City,
We've taken into consideration your recent comments about distributing the prizes from the Tokenz wheel and we’ve decided to make a few adjustments.
- First of all, we’ve decided to get rid of the battle points because as you pointed out, levelling up through the Tokenz wheel doesn't real make sense.
Instead, we’re going to promote battle point boosts for limited periods of time and with this in mind, there’ll be a boost this weekend.
-We’re also going to get rid of freespins that seem to have the source of too much frustration.
-We’re going to add Rebirth cards that will enable you to complete your collection and access the Phoenix ranking.
-Finally, we’re going to introduce credits to give you a good incentive to purchase packs and in doing so make the most of the New Blood packs and promotions.
You will continue to obtain Collectors in the same way.
We hope you’ll like these changes.
edited by Saga wednesday 17/06/2015, 17:20
I agree that is a compromise. Luck is that You can win a CR with 1 Token. Skill is that you are guaranteed a CR with 100.
What I don't understand or agree with is that players feel entitled that Because they deserve the top TIER of prizes (CR's) they think they should ALSO be GUARANTEED the top PRIZE OF THAT TIER (Big 5)
Luck = wheel + 1 token (you get what you get including if really lucky a cr and if really really lucky a big 5)
luck + skill = wheel + 100 tokens (you get a cr and maybe if you are really lucky a big 5)
skill = market (you earn the price of the big 5 cr which you want and buy it from someone)
People who are complaining that the rules should be changed to benefit people with skill and patience just don't have enough skill and patience to actually buy it off the market. The wheel is just a minigame intended to increase casual gaming. If you are hardcore and want to earn a big 5, then earn it the old fashioned way.
@post39 Phrek - Titan - Lords of Chaos
"Yeah because everyone wins a big 5 with 6 tokenz, I've spent about 100 and never won any don't understand why everyone whining so much about"
so you spun about 100 gold tokenz and won nothing? so you wanted that 5k bp instead or cr's? good for you that it happened that way, but unlike you not everyone here is playing for bp and level up since it has no meaning,
when I spin 100 gold tokenz and win only bp, you know what emotion I feel? = frustration, you probably don't know this emotion I think,
then a random noob lucker wins a big 5 with a single gold spin, what emotion am I supposed to feel ? oh yes, =happiness? no.
and to your earlier statements
"Have fun playing 20k matches to level up"
so you don't have fun playing this game? do something better as neo said
"No one has the time, the availability or the patience to play 60k games. or 100 games a day"
and you don't even have the patience? you want every other player to be at lvl 100 who only played 10k battles?
and @post 40 NeoAC - Legend - Time Conquers All
Urban Rivals is a multiplayer, collectible card game not some casino game, and that's what we are suggesting , to remove the luck factor a little more.
what skill man? skill = market??
where to get the clintz from? tell me a game mode in which they are rewarding clintz for your skill? survivor? everywhere you get tokenz for doing good in a game mode, winning a dt isn't skill? doing survivor 17+ isn't skill?
Damn, literally my entire post got cut off. Time to add what was supposed to be there but was cut off randomly.
In all seriousness, I don't really care about this update. Them getting rid of XP-based rewards kinda shows that they have no short-term intention on making levelling useful in this game past 50 (which kinda sucks for some of the more experienced players), so meh. Them adding RB's as prizes for this seems a bit flip-floppey to me. First they were rewards from game modes only, then they were put in packs, and now they're trying to add them as rewards again. This whole RB situation is looking more and more like a slow-burning tire fire with no end in sight and every solution being cut short before it can fully take effect. If they really want to make people happy, they gotta take a side and stick with it to its entirety. Some people may hate it, but meh. No update can satisfy everyone nowadays.
if you read the post you can see i agree with you. "luck + skill = wheel + 100 tokens (you get a cr and maybe if you are really lucky a big 5)" There is skill involved in getting the tokens for sure and you are rewarded with a random cr as a result of your skill.
but if the wheel automatically gave you a big 5 for 100 tokens that would mean 100 tokens = big 5 = value of big 5 on market. And as it stands it is much much harder to accumulate the 7-8 million clintz per big 5 (as you have pointed out yourself) than it is to accumulate 100 tokens. if the wheel was changed to be only skill based, then the means to get tokens would also have to become harder, like win 10 dts to get 1 token to become proportional to the 8 million clint value of the cards.