This weekend, we will modify the rules of the Daily Tournaments.
Theme: Turnover! The penalty card list will change, and it will be as it follows, only for this weekend:
Shann Cr 3 -> 25
Alec Cr 25 -> 3
Lamar Cr 3 -> 1
Saki 3 -> 1
Marco Cr 3 -> 1
Copper Cr 3 -> 1
Herman 3 -> 1
As usual, these changes will be online from today at 16.00 until Monday at 10.00.
edited by ChaosDragon88 friday 03/06/2016, 10:50
I have to agree - putting a penalty on a card in a format you've made a mission to win 50 rounds with is less than desirable. If Joy were allowed to get pillz in any format, it'd be fine. However, we're tied into Tourney with it.
By my own rough calculations, it will take an average of 260 matches, or 13 hours of play time to unlock Mission 5. This is not including if I hop into Tourney (or spend the entire hour going for gold tokens), head into Arcade for the weekly missions, do any Survivor runs, try to finish any NB missions (or any other missions), or take part in any UR events. That just seems a bit high for me, and is also difficult, given I have a job and a family that are (and should be) first on my list of priorities.
I'm not asking for a significantly lower time commitment -- after all, we do have a month to finish them. Just... 13 hours seems like an awful lot for 1 card, and if I'm a dedicated player and it's hard for me, I can only imagine how other players feel.
edited by Xonia friday 03/06/2016, 16:54
There are no more Ld missions...
"From now on, the first wave of Legendary Cards will be awarded in Arcade Mode. Whenever you complete an HQ in Hardcore mode, from season two onwards, you will receive that clan LD as a reward.
If you already have that LD card, you will receive another reward instead. "
With the whole change of Ld obtaining methods I feel like it's become more difficult for some as they'll have to commit more hours in arcade now with the jump in credit spending if you lose. It's disheartening to make it to round 8, 9, or 10 and spend 5 credits right now (7 in later stages.) This may cause it to be played less due to frustration. I don't know if that's the mindset for others but that's how I'd feel