Hello everyone, today is my birthday, so I thought I could have done a little game with all of you!
Something very simple and funny:
Soon, the stats of Dudley Ld will receive a change.
I want you to propose in the TURKISH forum of this event how you imagine the new Dudley Ld to be!SPECIAL: Design Dudley Ld!
His new ability, his power and his damages!
To reach the turkish forum of the event, go in the comments section of this event. Click on the turkish banner on the right.
I will give a reward to the 5 propositions that I will like the most, based on how much the card will be original, playable and equilibrated. If I will really like a proposition in particular…
Dudley Ld COULD BECOME EXACTLY LIKE YOU IMAGINED IT!
Every player can propose a maximum of 2 ideas only. You can’t propose abilities that do not exist already in the game.
The event ends Tomorrow at 16.00 GMT: +2.PS: No need to sign up in the event! Just comment in the event forum = D
Hello everyone and thanks for having played!
Man, it was long, but I managed to read everything!
7-5 Defeat: Toxin 1, min 4
This kind of ability was proposed by many players, but he was the first one to do it.
I like this idea since it gives to dudley ld something very special (no other cards in the game have defeat: toxin so far), and at the same time the cards is faithful to his original theme.
I reduced the minimum to 3 though, because I think 4 is a little too high. Other players proposed lower minimums, but I think 3 will fit well. This minimum can be modified in the future.
7-5 Courage: +1 atk per remaining life
I like this card, the ‘remaining life’ style of ability is nicely linked with the other Nightmare cards. However, I find the ‘defeat: toxin’ ability to be closer to the theme of the card.
Also, I don’t want to release immediately another 4* card for the clan with the ‘courage’ condition and another ‘+ atk per life’ card so close to Selene.
Definitely an idea for the future though.
8/1 heal 3 max 8
I find this card really, really funny! It needs time to test his ‘maximum’ properly, but the idea sounds really cool to me. However, for the Dudley card style, I think ‘- opponent life’ based cards are better for his theme. Definitely an idea for the future though.
5-6 growth: +1 power
I loved how the player introduced his idea: ‘dudley ld eats a lot, so he becomes bigger and stronger with time!’
The card seems cool too. However, I think ‘- opponent life’ based cards are better for his theme.
I found other nice propositions based on the ‘growth: power/attack modifier’ theme, but this one was the first one and seems quite balanced
9-3 killshot: +2 life per damage
Basically, a Kenny Cr with 9 base power, but working only when doubling the opponent attack. It needs testing, but on paper it sounds funny and interesting. However, I don’t want to give to the clan another 9 powered card so close to Dragomir.
Thanks everyone, it was difficult to choose only 5 ideas in total.
Dudley Ld has already been modified.
See you in game!