As ELO is one of those take your sweet time and week type of modes, I was wondering on what circumstances should I switch decks.
As a DT player myself, I am attentive to the number of Pillz repeat opponents play before making a move, but in ELO this is not necessarily the case as 3 of the same opponent in a hour does not give a lot of points in ELO.
My reason for switching decks is mainly because I lose to the same style strategies e.g Attack Manipulators, Power Manipulators, Damage and Life Manipulators or Pillz Manipulators. My other reason is for Missions apparently.
Typically I feel a problem with switching decks is that you need to take time to transition to new strategies and that opponents who use the same decks might change their playing pattern instead which makes it hard to know the circumstances on which they Pill. Another problem I find with switching decks is that you risk creating a weaker deck than your original.
Also players that want to get points quickly tend to just continue with the same deck after winning consecutively with their team.
Some benefits to switching decks is that you could save yourself from dominating Bonuses.
E.g When against Raptors, Switching from a Junkz deck to an Ulu Watu deck will prevent their bonus from harming you.
But I know that advantage is not guaranteed.
As someone returning to do ELO, I think it would be beneficial to all players if we had a good idea when to switch decks or strategies.
Well deck switching is about the elo points 1200 elo decks are mono its pretty easy to get to there with mostly any deck and your elo doesn't drop so you may wat to get there once a week. Your reach 1200 elo in about 15-30 games depending on your luck. After 1200 elo decks are mainly full of blocker cards. There you will see the decks that play 0 pills all turn and fury win last turn. SoA wil ldefinately help you out there but dont overun your deck with it. This is the plase where you change your deck to include those anti soa and cards that can counter dmg reduction. Poison is very nice there and Freaks/roots are the new pussy/nightmare in this meta. The big deck changing hapens somewhere after the 1300 elo where its pretty hard to get. The 1300 is where you need more than one deck variations. The pool of players is very limited there and if you see people use one deck you can easily pick some counter deck to their and when you meet again you can get some wins. To prevent that most experiansed people play duo decks, in order to not get countered. And i am not talking about the eternal duo decks like uppers/sark or gheist nightmare. the duo part usualy helps the first part of the deck for example if you play upper sart you either play it all blocker cards and big gappers or all high wall cards. I am not shure if i was clear enough on what i was thinking but over 1300 elo you must play every day so play diferent deck each day and make it duo.
If you're falling very hard, you switch decks.
It's hard to say as any deck can really do well, it tends to be the player. If you feel like you're only winning 2 rounds with a clan with low damage, try switching to a clan with more life manipulation for example to try and help yourself out. If you feel like you're winning the correct rounds, but still lose on damage, consider looking at what defeat cards you think you could add in or DR's to help yourself out.