Hello Clint City,
Today is an important day for us as we can finally reveal to you what we have been so hard at work on for the past few months.
So, without further ado, please see below for a description of just what this game update has to offer:
- New avatars linked to your skinbox website.
- A new market page that you can access by clicking on your Clintz/credits total.
- New graphics when opening packs of cards, Clintz and Collectors.
- A new deck builder that offers the possibility of creating a deck from scratch and being able to manage it more easily.
- A guild chat.
- Fully revised fighting graphics: everything will now be on the same scene to increase speed.
- During combat, there will be chat emoticons that can be easily accessed by clicking on our avatar.
- The Divinity+ rankings have an additional special smiley.
- A new ELO, christened the EFC (ELO Fighting Championship), which will be the new league system*.
Of course, there has been a testing, debugging and completion phase. This version will also be the new WebGL version that will replace its now obsolete predecessor in Flash.
It will remain in Beta for the time being as we continue to improve upon it week by week.
We are also going to be present on the Facebook GameRoom and will be back on the Kongregate website before long.
The old site will be permanently closed down. And since the new game mode and version of WebGL are not compatible with the old website, we will no longer be maintaining this now obsolete site.
We hope all these changes will breathe new life into the game and will fire you up to achieve your best scores ever!
Oh, and don’t forget that today’s the day the Queen Mother is due to emerge from her spacecraft...
Happy gaming to you all and enjoy the start of the new EFC season!!
I know that flash as a medium is dying if not dead--but the actual layout and functions of the flash version were vastly superior to what exists now. For example, the flash version was the only one that would actually show you your mission progress after each fight. Would it not be much better to use your new version to recreate the desirable features of the flash version while moving away from the actual use of flash?
Well, it seems like Flash version is out of order and does not loads, desktop download version is down as well (no longer links available)... So I can't play at all. Like, in any way (WebGL does not works on my laptop). If that does not changes - it's "see you when I'll have a new laptop, UR".
It will suck to miss out on all the time limited missions and stuff, on Lds and else...
The trick to keeping people playing with game like this is to make the user feel like they have a sense of progression.
The new website & fight system falls down here by giving zero information about missions. The old flash version was brilliant. It told you which missions you had unlocked, which were in progress & which you had completed after each fight. All that information after each fight gives you that need for 'one more battle', it triggers your instinct to keep going & get to that next milestone by constantly reminding you how close (or far) you are away from achieving it. Without that players will lose interest.
This needs implementing into the new system because not being able to track your missions easily is a turn off. The same goes for tournaments. Sure, it shows my score & points gained after each match but it doesn't tell me my position overall.