After discovering Tokenz, gold fever has taken over the townsfolk of Purgatory! Several ghosts have set off on a trip to Clint City to get their hands on some of this precious yellow metal that will allow them to pay the boatman to the Great Beyond. But just how will the other clans react to these new arrivals?
Purgatory is proud to present:
Tuco, the ultra slacker!
Gus Rope, the vengeful hanged man!
Victor Van Dort, the soul-eating undertaker!
And John O Clock, the living locomotive!
Get these characters in the shop's packs
5 new missions have been added. Find the list of Flash missions by clicking on the Missions tab.
For several weeks now, it’s been possible to follow in real time the time zone of the Clint City peninsula.
In Clint City, they pass from day to night for every 4 hours back home. You’re gonna have to take this into account, because the way you play could be slightly affected by this...
For example, our GhosTown friends have the following Bonus during the day: +1 Power and DamageBut when night falls in Clint City, it’s a whole new ball game...
In your collections, the GhosTown cards will update themselves ""transparently"", be it day or night.
Yep, you've got it, they're pretty screwy our phantom cowboys. So now, over to you to play them and smash up the city... both day AND night!
edited by HD_BossKilla7 friday 09/06/2017, 16:22
3/4 GhosTown, Lee Long and Surstorming ain't bad.
The new clan had finally arrived!
Let's start off with the new bonus. We'll also be back when the second bonus has been revealed. First let's talk about this new "dual" bonus. The GhosTown will now vary depending on the time of day in-game. During the day, all of them gain +1 power and damage. This can definitely push them just enough ahead to beat your opponent and even put a little more pressure from the resulting damage. It is also not too bad if they end up losing their bonus somehow, being only a +1. Though that could end up hurting you, they seem to be able to keep up at first sight regardless. Their bonus will also make the game a little more strategic as now you have to check the time to see if they will be running rampant or not, or if you will be using them or not. As for right now, its time to test out these new ghosts.
Tuco can be a very frightening card, being a possible 11/3 at just 2 stars. That sounds crazy at first. Then you notice all of that power comes from his ability. Without it, he will take his siesta and be crushed. Your opponent may focus his SOA on him to make him worthless, but, unless they are playing GHEIST or Roots, they may ignore him since he has little damage. Good for defeating your opponent's tank if you need to just overpower it, but very reliant on that ability.
Gus Rope is a very manipulative card, raising himself up slightly while kicking your opponent down half of the time. Without either, his raw power is underwhelming, so he'll have a slightly hard time keeping up. With both, your opponent will really need to do some math to figure him out. His damage is a little low too, but again, he could be used to mess with your opponent's bigger cards. He can also be a shield if you need to slow someone down.
John O Clock is the opposite of Tuco, focusing on damage rather than power. At a possible 8/10, he can turn the game around and try to steamroll a win. Without everything, his damage is too low for a 5 star, and with the possible output, your opponent may focus his SOA on him. He is a straight-forward beat stick for the clan if you can get him through.
Victor Van Dort brings both pillz and life manip to the table. At a possible 8/5, he will heal you and give you back pillz on a win from him. Without his bonus, his stats are ok for a 4 star, so he could hold his own somewhat. He loses his usefulness without his ability, being just a meh card otherwise. He gives the clan a lot of manip, so he will probably see use for awhile as more come out.
All in all, the GhosTown seem like a fun clan to play. With first impressions, they seem to need to be played in a split deck, needing another clan to bring damage as their's are somewhat low, sometimes even with their +1 bonus. Only time will tell how this new clan will impact the game.