After discovering Tokenz, gold fever has taken over the townsfolk of Purgatory! Several ghosts have set off on a trip to Clint City to get their hands on some of this precious yellow metal that will allow them to pay the boatman to the Great Beyond. But just how will the other clans react to these new arrivals?
Purgatory is proud to present:
Tuco, the ultra slacker!
Gus Rope, the vengeful hanged man!
Victor Van Dort, the soul-eating undertaker!
And John O Clock, the living locomotive!
Get these characters in the shop's packs
5 new missions have been added. Find the list of Flash missions by clicking on the Missions tab.
For several weeks now, it’s been possible to follow in real time the time zone of the Clint City peninsula.
In Clint City, they pass from day to night for every 4 hours back home. You’re gonna have to take this into account, because the way you play could be slightly affected by this...
For example, our GhosTown friends have the following Bonus during the day: +1 Power and DamageBut when night falls in Clint City, it’s a whole new ball game...
In your collections, the GhosTown cards will update themselves ""transparently"", be it day or night.
Yep, you've got it, they're pretty screwy our phantom cowboys. So now, over to you to play them and smash up the city... both day AND night!
edited by HD_BossKilla7 friday 09/06/2017, 16:22
Yes! the day and night bonus of this new clan is amazing to play with frozn...
somehow... GhosTown is the clan that compensate frozn weakness...
you can go grazy with Frozn while using GhosTown as a catalyst... it can be a mini DR, mini Frozn Bonus, or mini PWR manip...
watch out for the Guardian of Hell who is gonna bring you true pain and the Ice Titan Lady
Damn I Love it
So all the tinfoil about a day and night ability was actually legit?
Well this is something else.
Can't really say I like the bonus, I don't like the idea of an external factor deciding how the clan plays, it feels too much rng and too much in one card.
At the same time the two bonuses they have are so meh that it's not like it even matters that much.
Maybe I was overhyped, but yeah pretty disappointed. All I can hope for is that UR makes up for it by making them have a unique playstyle that adds a new flavour to them.
Hopefully they show some nice new abilities.
how many El Nazca(s), Meow(s), Marlin(s), Tuco(s) and Caroline(s) one person needs when purchasing New Bloods!?!?
The rate some cards are present in the packs is absurd. I mean, I do not expect to get just Maana Cercei and stuff, but....this is a little bit too much!