After discovering Tokenz, gold fever has taken over the townsfolk of Purgatory! Several ghosts have set off on a trip to Clint City to get their hands on some of this precious yellow metal that will allow them to pay the boatman to the Great Beyond. But just how will the other clans react to these new arrivals?
Purgatory is proud to present:
Tuco, the ultra slacker!
Gus Rope, the vengeful hanged man!
Victor Van Dort, the soul-eating undertaker!
And John O Clock, the living locomotive!
Get these characters in the shop's packs
5 new missions have been added. Find the list of Flash missions by clicking on the Missions tab.
For several weeks now, it’s been possible to follow in real time the time zone of the Clint City peninsula.
In Clint City, they pass from day to night for every 4 hours back home. You’re gonna have to take this into account, because the way you play could be slightly affected by this...
For example, our GhosTown friends have the following Bonus during the day: +1 Power and DamageBut when night falls in Clint City, it’s a whole new ball game...
In your collections, the GhosTown cards will update themselves ""transparently"", be it day or night.
Yep, you've got it, they're pretty screwy our phantom cowboys. So now, over to you to play them and smash up the city... both day AND night!
edited by HD_BossKilla7 friday 09/06/2017, 16:22
It'd be cool to see some non-ghost/non-Smurf Ghostown characters. Maybe some time-travelers from the Wild West days who show up? That way they won't all be blue and we can get some cool spaghetti western types (who aren't blue), perhaps?
Some seriously cool cards, though.
Also @ Lady Cereza: I've been all over the area near where Pat Garrett shot Billy the Kid. There's no blue cacti there. lol
LOVE THIS CLAN CONCEPT! I mean I can see this clan being very adaptable given the times. For instance John O Clock is a 1HKO in the Daytime so primarily better to use him in the daytime, however Tuco is arguably better at nighttime (10 power is enough I don't think he needs 11 power)! Can see me changing cards in the clan to fit the time in Clint City and for different Tourney's
It maybe too early to make some statements on new clan, but as of right now they seem to be extremely vulnerable to SoA - i mean, just look at their abilities: +5(!)dmg, +9(!!!)pwr, -2opp.pwr&dmg, +2pillzANDlife - all those are huge ones. On the other hand their pure stats are awful, making them weaker than Raptors against SoA. Guess talks about SoA-clans being too much played and plans to bring some counters against them were a distraction maneur
Oh, and that transformer bonus seems interesting: changing from "EFC-oriented clan" to "DT-oriented clan" every several hours. Can their bonus change during the battle though?