Hi there, Urban Rivals players, The following changes have been made to rebalance the EFC game mode.
[Card Name] - Previously, authorized up to zone X - Now, authorized up to zone Y
Marshal Cr - Z Palace - EFC Tower
Dj Korps - Z Palace - Polit Arena
Lowki - Z Palace - EFC Tower
Campbell - Polit Arena - Z Palace
Dragomir - Polit Arena - EFC Tower
Curlix - Polit Arena - EFC Tower
Chel - EFC Tower - Polit Arena
Xantiax Robb Cr - EFC Tower - Polit Arena
Beeboy Cr - EFC Tower - Polit Arena
Phoebe - Danger Zone - EFC Tower
Ld cards reloaded:
edited by ChaosDragon88 tuesday 27/06/2017, 19:31
And will the issue of facing unranked players/people in the first/second arena with overpowered cards such as Jackie Crs/Vickie Crs/Guru Crs when you're in Z Palace be fixed? Because it's frustrating to lose against people who have a disproportionately stronger deck than you do just because of the initial hand and the losses against those players is far too heavy for the difficulty (-40).
Thanks for the Edit Chaos. I did not see that error. I must have misread the 5 and saw it as a 6 when I was looking at My Collection Pro.
Either way, it makes Jaxx what he used to be back in the day. -6 Opp. Attack, Min 6. 6 Power, 6 Damage.
Post 6 for anyone interested in a summary of the changes.
Harrow Ld -> Nice one, smooth change but effective in my opinion
Andy Ld -> Very bad change in my opinion... He wasn't the best... Arantxa, Sandro, Dounia Cr, Henry and Plunk were better 3* than he was, but now it's even worse.
Fomalhaut Ld -> He's stronger than before, maybe too strong, In most cases he's 8/6 and can very easily win the round.
Jaxx Ld -> I agree that he was to strong, but now he is just awful, can't barely win a round...
Krazan -> He is different, just different, but I like the fact that he can now be played half deck.
Lois Ld -> Slightly better
Valentina Ld -> Slightly better too
Sylvia Ld -> I've never seen anyone using a "Backlash - x Life" card when they want to win, that's why Sylvia isn't used... Change her ability to something useful like SOA, Damage Reduction or - x Opp. Min.0 and reduce her base damage!
Raser -> Way too strong!! Anyone who's not using Raptors or Attack Manipulation might as well give the round to Raser, don't ever bother...
Hopper Ld -> Same as Krazan Ld
Chaos, I'd suggest increasing Jaxx Ld's ability to Growth : - 4 Opp. Attack, Min. 5. Jaxx is good like this, but he's just - 12 attack in the last round, weak with that 6 power
About Raser Ld, (PA) Graham is right, anyone using anything other than Raptors might as well give up the round to Raser Ld, he was too good and you're making him even better. I'd suggest getting his minimum to 8, so that the opponent has to pill at least 2 to get the attack manipulation, otherwise he's too strong
For raser, personally, I liked him a lot with min 8 on the ability.
However, he was never played in EFC, I can guess due to the gap he creates in the match that is very little for a level 3 card. His only opportunity to shine was in TQ T1. This is why we decided to boost him a bit. Montana were quite low in EFC, maybe this boost will make them more present in room
no worries, if he gets broken, we'll do something about it
For jaxx you have to test it, the soa makes him much more unpredictable that you may think, there was no need to boost him to growth: -4