S: God Tier
Robb Cr 5/4 (-3 Opp Pow Min 4) His weakness is attack mainipulation, he is a mini Caelus cr, SOA still puts him on par
with 7 power cards.
Aamir 5/4 (Growth: -1 Opp Pow Min 4) - Even though Robb is better in every way, she is a 2nd Robb Cr in your deck.
Saki 7/4 (Copy: Opp Bonus) This card is as strong as Robb Cr as well because most clan bonuses are so good.
A: Pretty Good
Hans Spinner 5/5 (-1 Opp Att, Per life left, Min 2)
Mulligan 7/3 (+3 Life) Solid power, A 3 star Jessie hits through -Opp Dam
Randy 5/6 (Power=Power Opp) with both ability and bonus you will be ahead so power = power isn't a
bad ability in this clan
B: Usable but there are better cards
Kang 6/4 (-6 Att, Min 5)
Nathan 5/5 (-3 Opp Dam. Min 1)
Oxana (6/4) (Support: -3 Opp Att. Min 9) Relies on clan half deck shes -6 Att, works better in mono
C: Not Recommended
Allison 5/3 (Courage: Dam +3)
Davina 6/4 (Protection: Bonus)
Dan 4/4 (-4 Dam. Min 4) minimum is too high, can only be used defensively
Amelia 3/4 (Power +4) Karen is better, only used against copy powers
Karen 7/4 (Stop: -3 Opp life) Just too hard to use, very situational
F: Completely useless
Bhudd 4/3 (Dam +5)
Kimberley 3/5 (No Ability)
Lewis 7/3 (No Ability)
Mikki 3/4 (No Ability)
Katsuhkay 2/5 (Courage: Pow. +2)
I completely disagree that Robb is better than Aamir in every way. On round 4 Aamir takes 8 power cards to 2 power while Robb only takes them to 3 power. Also I disagree that Nathan is B. I think he should be higher. He is one of the best DRs in the clan
Nathan is B because Ashley is 2 stars, even though the min is 2 instead of 1, there is just better 3 stars than nathan, if you used a 4 star over him then you would use Marina, This is all based on Half Decks only, not mono,
Robb does not need to be played last turn, he is a solid -3 power ability on all turns, sometimes you need to beat a certain card on turn 2 or else you will lose the game or you will need a turn 1 win against heavy poisons or to stop pill eaters, Aamir is -2 power on round 2, and -1 power in the first round. The probability of winning in round 2 or 3 is much greater than lasting till round 4. There are much more turn 1 hindering abilities than 4 round abilities, for instance if you let a poison go through even on the 4 round with Aamir you still take the poison damage because you couldn't stop it round 1.