Hello UR players,
The changes to Survivor that we announced last week have just come into effect.
The starting Pillz and Life won't change anymore during your run. To start this reform, we have put 12 starting Pillz and 13 starting Life.
This change aims to put every clan on the same level. With the Pillz descending, in fact, certain clans (for example: clans with an attack manipulator bonus) had a too big advantage.
You can see the new list of Survivor rewards here: http://www.urban-rivals.com/gamemodes/survivor.php
For this week only, the week’s 10 best players in Survivor mode will also receive a copy of Death Adder! So, don’t miss your chance to get your hands on him!
As promised, a set of flash missions is available to get hold of Death Adder. They’ll end on Sunday, June 10th at midnight. Be prepared, it's not gonna be an easy ride…
From tomorrow at 11am (GMT+2), anyone purchasing a pack will have the chance to win a Death Adder card, and all in all there are 10 of them up for grabs.
Every time someone wins a Death Adder, Kate will post it on the news stream, telling you just how many remain to be won e.g. 1 Death Adder has just been won, there are now 9 left.
After 48h, the 10 mystery winners will receive a private message informing them of their win, and the Lottery will come to an end.To take part, all you need to do is buy a pack, irrespective of the cost or quantity.
It’s the buying that counts! Good luck!
We also have good news for you: for this season, as requested by a great many players, we've decided to try and increase the weekly EFC rewards slightly!
Former Weekly EFC rewards:
Game Modes - The EFC Mode : REWARDS AND SEASONS
New Weekly EFC rewards, in test:
Modes de jeu - Le Mode EFC : RECOMPENSES ET SAISONS
These rewards are meant to compensate the missing rewards of the 2 old Survivor rooms.
We hope you'll be pleased with these changes!
edited by ChaosDragon88 wednesday 06/06/2018, 16:47
I mean I love T1 and T2. I dont fully understand why these game modes have to be mutually exclusive from T3. I assume its because you dont have enough players in these modes.... I hope the staff has thought about upping the rewards to incentivize players to join these modes more often. If that isnt an option, just switch it back.