Hello, I am back to this game after so many years. I got a couple of questions:
Is it stil actually active with new players?
Do cards mean anything anymore, meaning, after such a long time i suspect many players will have all cards, before having a weird cr meant a lot, is that still so?
I would say this game is active from time to time.
Currently there is a community event. If you have Bryan, Scar, Fletcher, Pilzken or Earl, get started. You will be lucky if you have one of those cards that get an upgrade.
Here is my understanding of what you feel you must know I you haven't been active for at least 4 years.
-There the Clint City News that has been running for 2 years now.
-There is also the iClintz website which you might use.
-Terminus mode has been going on for a while. Appears and disappears.
-Ld Stats are subject to change, just as some cards will change their SemiEvo status according to the EFC Meta.
-Tokenz/Tickets are replaced with Crypto, a currency to open the special Cr packs.
-EFC Seasons are 2 weeks from the following week onwards.
-There are occasional events where staff change Leaders stats temporarily.
-New Leaders: Solomon Lv 60, Melody Lv 70, John Doom Lv 80, Mr Big Duke Lv 90, Robert Cobb Lv 100 Memento Lv 150.
-New rarity after Cr: Mythic: E.g. Smokey Mt.
-New Kate Selling prices: C: 250, UC: 2,500 R: 9,000 CR: 100,000 MT:500,000 (Might be revised if there is an event?)
To answer your other question, being a long-time player, I would say you are right to say a good number of them have a big collection. I even think playing 1 year into the game is guaranteed to help you to grow to an Imperator at minimum.
There is a lot for me to say, but if there is something specific you want me to talk about, feel free to ask me or another player and we can narrow it down.
I answered the question on a collectors perspective.
I could also go on about abilities such as:
9 Base Power: #Behemoth
+X Pillz per Damage: Grace
+/-X Attack per Life/Pillz left: Scooty/Hans Spinner
Cancel Opp. Modifier: Zaria/Shaker/Wilkinson
Day/Night abilities (Changes every 4 Hours in real life): Figaro
Degrowth: #Ax Battler
Repair: Wilo Ld
Combust: Volkan Cr
Brawl: ARN 2000
Reanimate: (It's like Defeat: +X Life, but if your LP is 0, it revives you) Serafina
Rebirth: (Not the Card Rarity, but Nemo Mt's Ability)
Unique Ignis Faetus effect of GhosTown cards at Day/Night (Forgot which one) (Its the blue fire effect in layman's terms)
Exchange: Power/Damage or Power and Damage: Bruno/Miss Calamity/Duchess
Robert Cobb and Bypass
Memento and Remove Ability Conditions
Ashigaru's revised ability: Counter-Strike (You only play second for all 4 rounds as opposed to only starting Round's 1 and 3 playing second)