Same decks every week, with minor tweaks... 11-15 total decks circling around all players with all the bans
30-40% of cards , banned-unplayable... in a cards game...
same opponents over and over again, every week, because of the small number of players actually playing in.
very small number of players that actually stay logged for the duration of the EFC week...
the cherry on top is this most stupid rotation match engine, throwing skeelz at your gheist, piranas/nightmare at your montanas/resque, raptors on your huracan, bezerk on your freakz...
i really think players should start and pressure for changes and new modes.
Comics perfect, story good, gameplay useless
11 years - 3 modes playable.....REALLY?
enough is enough.
you are losing serious money and even players /third parties are making more with your product than yourselves which is as ridiculous as it gets.
fix the damn game dont let it die again. Dont gamble on other games it will not go well. UR is your cash cow, and you are making peanuts comparing to potential
Let the players take over
time for changes , enough with the excuses
game is in very bad shape. get your act together and ...act.
edited by AaaBattery tuesday 23/06/2020, 08:42
I think we really need a new game mode that isn't just more of the same mode with different set of rules. Maybe port in the fantasy rivals match style and tweek conditions like support and brawl that would be weakened in this mode, maybe an urban allies mode where a few characters can activate their bonus or a special ability/bonus they don't have in the main game when in the hand with a member from another clan like fantasy rivals had adding an additional level of deck building.
A clan rotation mode would work too like how we have thematic events so the same clans aren't always replayed because some are banned during that week.
We also don't even have to reuse the abilities, stats bonus etc. when making this new mode too like how League of legends reuse their characters in completely different games instead of more moba modes. If anything a hearthstone copy with an UR spin on it would be a cheap easy alternative.
If we do make a completely new mode we also do not have to re-release all existing cards at once or even make make new cards into the new format/mode sort of how konami is handling duel links and regular yu gi oh wear duel links only has a portion of regular yu gi oh's cards. Maybe the original clans are released first with 10 cards each and slowly incorporate existing cards and clans in regular ur as new releases into this new mode so you won't need to commission more new characters and have years of potential resources to pull from when adding more content.
Here's an idea; if you guys don't want to reset the EFC ban list to allow for more freedom in deck making, then start releasing 8-12 cards every New Bloods release. If you aren't going to let us use the cards we collect, then give us an ample supply of new ones to keep the system flowing. Otherwise the system just feels oppressive. But one way or another, we need more cards to play with in EFC because a cash prize wasn't enough to get me personally playing again. I only collect.
That being said, I'd also like to point out that 4 cards every 2 weeks is pennies in a game with thousands of cards. Honestly you should invest more in the dev team so they can create more cards, abilities and eventually new clans more frequently because buying credits NEVER has a discount, and there are very few money making cards to pull when buying packs. Not to mention the newest NB rarely are the most powerful cards in EFC, let alone survivor or T1/T2. You'd have more people buying credits for NB cards if you gave us more to buy. Right now I don't buy credits unless there's a special pack like the one Enigma came in because the rest aren't worth the money. I purchased the highest credit purchase 4 times in a row a month ago, and gained maybe 18M in collection value. I make more working the market or spinning the wheel. It just isn't worth buying credits anymore because UR doesn't give me a reason to do it unless there's a 10M clint card in a special pack with Akrakk and Death Adder. Sorry, just the way it is.
Eh, I think 4 cards every two weeks is quite a fair bit anyways.
Moreover thsoe nbs will be accessible to only a handful few.
I do agree that things can be mundane at times with the same few clans being in play but it's also not possible for all 30 clans to have good playrate. I wouldn't really make any changes to the rules etc tbh, I think it's at perfect now, the lack of new faces is something which they cannot help (by changing rules etc atleast)
I'd rather like a new game mode altogether, perhaps the 2v2 they said they were working on almost 2 years back, that would be pretty dynamic and interesting
I don't think EFC is this big of a problem tbh. Yeah it's repetitive to just play against La Junta, Hive, Pirana, Raptors and occasionaly a Montana or GHEIST, but I think the rules are good for what it tries to be, a competitive format. Obviously, I would be really happy if we had more relevant bans and unbans, like releasing some of the All Stars banned cards, or banning key cards for Hive and other commonly used clans, but this is a problem with the philosophy used to ban the cards.
Now, if you want something that is really broken, turn to Free Fight. You almost only find Mt cards there, it is really unfair. I wanted a good "casual" mode where I could play the game just for fun without big rewards on line, but nope, it only gets more repetitve and unfair. The same Hands! Spiahi, Grudj, Dregn and Spyke, or Scalett, Robb, Tanaereva and GraksmxxT
That being said, I'd also like to point out that 4 cards every 2 weeks is pennies in a game with thousands of cards.
i would say 2 clans per year is peanuts also.
we are at 2020 ppl.
i understand that this game has really stuck in a company of french friends but the potential is large and the game is simply... stuck.
years after years players are stating that they are focusing on everything but the gameplay.
more facts for the game and the EFC that should change immediately.
1) serious waste of time energy and effort to constantly seek which cards to ban- for no reason at all. when game was 12 life Kolos was available e.g. so what???
who the hell decided to ban 30-40% of cards in the championship mode of a card game??? really makes no sense.
2) more than 80% of cards are based on the prior ELO format 12 life system. This is why old format was harder and more competitive.
3) match engine: if you get more than 2 times ,the same opponent (the actual same opponent)with your weak deck rotation its a problem of the match engine. Notice how many times you get this especially now that no more than 200 ppl stay active during the week
4) game is unplayble for new players. period . i ilitterally dont know any other game or company in the industry to not give any attention to new players. They either decided game is done and not worth to invest anymore which i can understand, but i dont understand why not going the other way to open up the game for new players